Loved that. Beautiful and kind of disturbing at the same time. Like an early Spielberg movie designed by H. R. Giger. Close Encounters Of The Creepy Kind.
It's also interersting to note how quickly the differing attitudes towards this sort of content in gaming have emerged in this thread. Some people get sufficient engagement from the beauty of the visuals, with any futher content on top a bonus. Others may appreciate the aesthetics but only as a backdrop, pointless without futher interactivity. Nobody is right or wrong, it's purely subjective.
As someone who sits firmly in the first category, it's something of a double-edged sword. On the one hand I can immerse myself in such worlds for hours, or drop in for a few minutes depending on my mood, and always get something from the experience. On the other hand such things are rare in games because mainstream developers, including FD to some degree, understandably feel the need to appeal to both groups or not at all. If they can't pepper it with content, they don't bother, so there's not much of it around.
For now ED exploration and NMS are providing my virtual world fix, although I haven't played NMS for ages if I'm being honest. I'm looking forward to the planet improvements in ED but the one I'm really ancicipating is Exo One which promises interactivity and story unfolding at a player-controlled pace, against a backdrop of endless wandering.