So i was messing around with C1 frag turrets with corrosive and drag as utility weapons on the bow of the Corvette and noticed some interesting things. The high cap mod doubles the clip size and slightly increases rate of fire. The rate of fire is sufficiently high that the clip typically empties on a target that gets within range. So double the outgoing fire per pass and it has me wondering if this is the de facto meta for this weapon. Functionally 100% damage increase because of the 3 extra shots in the clip. Yes, i understand OC increases the damage per shot, but you get half as many shots and the increase is less than 100% . Is this observation shared by anyone else?