Ships Frag Mamba build

OK, so this is my idea on a Frag Mamba, seems quite a bit of fun... Thoughts about the build is appreciated. I went Prismatic and shield boosters rather than bi-weaves, I suspect this may divide opinion!

 
I would change the shield gen to reinforced, and add an additional shield booster.
Double chaff doesn't help against Plasma / Rail boats.
I also changed to D rated sensors, they are more then you need.


Gonna load up our test soon...
 
I will be following this thread very closely...

I bought a Mamba this morning and finished engineering its internals before work. Took it into combat briefly and was a bit dismayed. It feels like paper compared to my Krait despite having near identical shielding and good resists...

...need to learn how to Mamba quickly, otherwise I’m going to rip out its organs and put them in an FDL.
 
Here is my proposition. 500 points of hull traded for extra shield and overall resistances (2 thermal boosters + 2 guardian boosters), you wont be able to recharge that prismo shield in combat so tanking is the only way to enhance your chances.


Anyways here is quick guide to this ship

Source: https://www.youtube.com/watch?v=jLtHgCB_wVw
 
Guardians unlocked, Frag Mamba well in its way- just got to grab a few more engineering mats- I don't need too much but typically it's the G5 stuff I'm a little short of!

After that time to put it to the test, Deciat should provide some helpful gankers

@S0rkvild thanks for the build, I tweaked it ever so slightly to put the class 2 hull reinforcement as thermal to balance the resistances, it looks great fun!
 
For practicality sakes I also upped the power plant to overcharged/ thermal spread, in fact heat is a little bit of an issue, but not tragic.

Been putting it to the test at the Ghost ship in Chukchan, its lots of fun!
 
Back
Top Bottom