I'd love to see a bit more randomness/variety/unpredictability in the stats - whether through tuning options as above, or even the ability to push modules to >100% for extra performance in an emergency but with much higher risk of failures/higher repair cost.
As it is, it's all a bit mechanical. Want extra range, always go for D rating. Don't care about weight, but want to save a little money, B class. Best money can buy? A class. It doesn't allow a lot of scope for player to play better/smarter.
As it is, it's all a bit mechanical. Want extra range, always go for D rating. Don't care about weight, but want to save a little money, B class. Best money can buy? A class. It doesn't allow a lot of scope for player to play better/smarter.