Ships Fresh CMDR mining ships

For new commanders that want to start mining but don’t have a lot of credits here are two options.

Small starter mining ship with a 64t payload ( lazer mining only) for about 5.3 Mil:
Starter Mining Ship

Medium mining ship with a 224t payload (lazer and surface and sub surface mining) for about 21 Mil:
Medium Mining Ship
My personal limit is about 200t at a time, it gets boring after that.

I used both ships with the CG for mining Bromolite and managed to earn back my initial investment, buy the larger ship and rank up twice on trade rank within a few runs each. The Type-7 made about 10 Mil each run. I could fly to Ibor, mine the hotspot at 4A and fly back (9 jumps each way). Pirate interdictions were easy to avoid and manually docking was not a problem either. This a skill any new CMDR should get, even if some or all of your ship has a docking computer.

A few tips:
Fill your hold with limpets before departure, you could always dump a few if full while mining.

You must have a surface scanner fitted to your ship to see hotspots, although you can use another ship with a surface scanner to find the hotspots, and then come back with you mining ship.

After dropping near the hotspot, within 300Km, fly for a short while at low speed and let the pirates scan you, they will leave you alone after that. If it is a SAR ship just start prospecting. He will keep an eye out for you. If there is a fight just leave. Don’t drop back in if you have anything other than limpets.

Don’t go too fast when shooting prospecting limpets, especially the T-6.

Put all pips to WEP while mining.

Only start dumping limpets if your cargo hold AND refinery bins are all full. You could shoot a prospector limpet off to the nearest rock first. On the T-7 you can get an extra 6t back to the market if all bins are also full. That is a total of 230t in a 224t cargo hold.

Go for the slower spinning rocks, you lose less limpets.

Go for the rocks with at least 15% or more of the mineral you are looking for, less than that means it is a weak hotspot and will take too long to fill your hold. Find a better hotspot even if it is further, more jumps.

Get up close to the rock with a slight down tilt, this will direct the fragments below your ship for quick pickup. Set your ignore list and check it regularly to avoid unwanted minerals. You will also collect a lot of raw engineering materials. Don’t set ignore on these if the respective bin is full, it will automatically be left behind.

Avoid flying in a circle by selecting the hotspot as a target and using it as a compass on the small direction finder top left of the main scanner. Work towards the hotspot, but look up, down and left and right while prospecting.

With 3 limpets deployed the two mining lazers will deplete most rocks and all fragments will be collected at the same time, therefore minimum waiting around. Just make sure there are nothing left before moving to the next rock.

Closing the cargo scoop will alow the ship to fly faster to the next rock without needing to reset pips.

Once you have the funds, get a a Python or something similar and keep it near you hotspot, use this for the final delivery to the market, it can easily carry 224t and with engineering can stand up to a pirate if you somehow lost the interdiction mini-game.

Good luck and have fun.

O7 CMDRS.
 
I agree with you on the 200ish tonne limit on mining.
Another thing to take into account is playing in open...and more so if playing in open while doing a CG. The last thing you want is a paper thin ship being turned to toast in a matter of seconds by one of the friendly gankers ;)
This is my fully engineered mining Python, with all the bells and whistles, that I'm using in this current CG:


A little more expensive than the builds you posted, coming in at around 280m credits.
If you don't have a fleet carrier then you could also switch out one of the collector limits for a fuel scoop.
 
Hi Cmdr Snuffler

Good point, regarding flying in open, I thought all fresh Commanders will be careful and fly in private or solo until they can hold their own in combat or at least afford a rebuy or two. Flying in open in the beginning is just looking for trouble, you could lose all your data, cargo or bonds, especially around CG systems or some engineering sites.

I like the Python miner, had one on my main account, switched it to armed trader/mission runner. It is one of my favorite ships, together with the Krait Mk II and Chieftain. I like the medium ships the most. I now use an Anaconda for mining. Too slow and fat for anything else. The Python or most medium ships will be out of reach for new Commanders.

I found mining and doing the CG very profitable, provided Trade rank and unlocked a couple of engineers, access to one or two more, all in one go.

P.S. I am willing to help anybody on xbox to get a good start. I had another Cmdr give me a helping hand when I was new.
 
Good stuff OP, for all round mining on a smaller scale I like the Alliance Challenger, it's especially good for deep core mining due to it's great low speed agility.

 
Hi Ceekay

Good choice, I like the Alliance ships, looks, agility and hard hitting punch. Never thought of using one as an miner though, only really saw them as good fighters. Maybe I shall try it in the near future.

Just a question; with one small lazer mining beam is it not too slow, or do you mostly go for the SSD and Cores? I suppose it will also see off any NPC pirates with those weapons.

Here is my setup for cleaning Haz Rez or even going into CZs. Solo against NPCs it can give a good account and in a wing of 2 or more it will take all comers, even Spec Ops and Capital ships. With 4 AX cannons and a decon limpet, I took it into NHSS against scouts and made a killing. Not yet into the PVP thing. Usually only fly with CMDRs, not against.

Poison Toad (Gif Padda)

The Chieftain is my absolute favorite combat ship, I also occasionally use it for running missions, then submitting to any interdictions, giving them a hell of a surprise. Very few manage to get a away, and only if they are faster than the Chief. The collector is to pick up any dropped mats, never can have enough.
 
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