Friend dragged me back into E: D - has this game not changed? A request, a rant.

Not trying to be facetious OP but if your friend is having fun, maybe let him find his own way with the game and you play whatever you'd moved onto* because it sounds like you were pretty much done with it two years ago or more. I mean in general to answer your question yeah, it is the same fundamental game with no real gamechangers in terms of gameplay.

*Obviously I realise this won't cut it if the idea was specifically to play together.
 
I mean in general to answer your question yeah, it is the same fundamental game with no real gamechangers in terms of gameplay.

Surely the essential basis of gameplay in ED is "flying your ship" and as a bonus we will give you things to do, like trading, mining, fighting, exploring, but when you get down to it, it's just flying your ship around.
 
Surely the essential basis of gameplay in ED is "flying your ship" and as a bonus we will give you things to do, like trading, mining, fighting, exploring, but when you get down to it, it's just flying your ship around.

And for mine, given all I was looking for was a modern Elite, just flying around (doing random missions, trading, combat, mining and exploration along the way) is just dandy with me. ;)
 
Surely the essential basis of gameplay in ED is "flying your ship" and as a bonus we will give you things to do, like trading, mining, fighting, exploring, but when you get down to it, it's just flying your ship around.

I hardly think we can describe 'stuff to do' as a bonus in a computer game - the 'stuff to do' is a fairly key component of games. In this game in particular, flying a ship is the mechanism by which you accomplish the game's activities. but I think it's a stretch to calll it the 'essential basis of gameplay' and I'm saying that as someone who enjoys a drive round a planet in a ship or an SRV as much as the next man and has more than a million LY of exploration under my belt. The last space game I saw that I'd say has an 'essential basis of gameplay' in simply flying a ship with anything else secondary to that was the now-defunct Rogue System.

I'm just trying to say that based on what OP said about it, it doesn't seem likely to me that whatever he's looking for will have appeared since his last engagement with the game. He's the one that defined his gameplay needs within the context of the comment I made.
 
It is kinda ironic that they spent all those dev zots on multiplayer assets and mechanics and there's very little about the game that is worth doing with other people. If only....
 
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