Why is it so easy to get a bounty from a stray shot? So infuriating! This game could be amazing but there's so much stupid lazy stuff like that ruining it. If the OTHER GAME is ever actually released without some of the stupid stuff in Elite, I'm a goner.
Last I checked it heavily depends on what kind of 'stray' shot you make.
If you are using heavy weapons then yes, you will quickly reach the threshold that triggers the bounty, but if not, then it should be avoidable.
The general idea is that you need enough situational awareness to avoid doing this. And this isn't meant as 'git gud' but simply as a fact in the in game world.
Kinda like reckless drivers irl or similar, or imagine if the police was in a fire fight irl, and someone trying to help them accidentally hit them, they are going to react first and figure out later, because stray shots are dangerous.
We as players just don't see them that way because "It is a game" but within the game universe it is a dangerous action.
As for "the other game" it is already displaying that it will meet many if not most of the problems elite has, because solving these things that players find inconvenient just isn't easy.