Frilled Lizard

Why are Frilled Lizards too small for non-exhibit cages, but Prairie Dogs (which are smaller) just fine?

What do you think, would the Frilled Lizard be better off as Exhibit Animal or big cage animal?

I think the Frilled Lizard would make a wonderful smaller reptilian big-cage animal
 
Frilled lizards are usually kept in terrarium-type setups (often much smaller than the exhibit box in-game) and spend most of their time stationary, so they're just much more suitable to being kept in an exhibit than in a habitat.

Frilled lizards (0.8 kg, head body length 27 cm) are also smaller than prairie dogs (1.3 kg, head body length 43 cm), it's just that frilled lizards have long tails that make them have greater length. Head body length and weight wise they're actually even smaller than the blue-tongued skink we already have in the exhibits.

EDIT: Just some examples of typical frilled lizard enclosures

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Unlike prairie dogs, the lizard would most likely just sit around basking. I'd much rather have it in an exhibit, like you'd find it in real-life, than as a habitat, where it'd either move way too much or be a statue
 
The Frilled Lizard may be the right size for an exhibit, but what's it's really famous for requires visual animation. Running, with that frilll flapped out. Which is something we wouldn't get in a standard exhibit. Thus, I'd prefer it to be a habitat animal, even though it would probably not be.

Although at this point, expecting anymore Standard Exhibit species may be a lost cause.
 
The Frilled Lizard may be the right size for an exhibit, but what's it's really famous for requires visual animation. Running, with that frilll flapped out. Which is something we wouldn't get in a standard exhibit. Thus, I'd prefer it to be a habitat animal, even though it would probably not be.
They could pretty easily have them perform the frill animation on a loop - they still wouldn't run around of course but that's not really something you'd see in a zoo anyway (neither is the frill being up, given that means the animal is stressed, but I think Frontier would have to include it).
 
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At this point I would say the most likely way we get lizards such as the Frilled Lizard is if Frontier implements larger, non-walkthrough exhibits.
But my hopes are low on this because Frontier seems to have moved away from exhibits and fully into the walkthrough model.
 
I wished the world would have been a little bit more creative for me, with other words, the world sucks, it should have made the Frilled Lizard, Moloch, Helmed Basilisk AND the Gila Monster just as big as the Komodo Dragon, just so we got this marvelous unique reptiles in big enclosures in planet zoo lol

Now the only big reptiles are some slow tortoises, crocodiles and monitors... Well and snakes, but they can't be animated yet by frontier...
 
They could pretty easily have them perform the frill animation on a loop - they still wouldn't run around of course but that's not really something you'd see in a zoo anyway (neither is the frill being up, given that means the animal is stressed, but I think Frontier would have to include it).
Frilled Lizard without Frill action becomes just a lizard. :p Agree, I think they'd have to include it, stress factor for the lizard nonwithstanding.
 
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Here's a picture of one I got an open habitat it shared with bearded dragons. The habitat was a circular pit about the size of 4 exhibit boxes and housed 4 of each of the 2 lizard species. There's no reason why these couldn't be habitat animals.
 
They could pretty easily have them perform the frill animation on a loop - they still wouldn't run around of course but that's not really something you'd see in a zoo anyway (neither is the frill being up, given that means the animal is stressed, but I think Frontier would have to include it).
As I showed in my post above with the open enclosure. The ones they had actually did move around a fair bit and interact with each other even. Their running was cute and they can do as long as their given the space. Granted this zoo was in a pretty arid area so they didn't have to really lay in the sun when everywhere was sun. Also the Frill could be used in their fighting animation.
 
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Here's a picture of one I got an open habitat it shared with bearded dragons. The habitat was a circular pit about the size of 4 exhibit boxes and housed 4 of each of the 2 lizard species. There's no reason why these couldn't be habitat animals.
If frillies are habitat animals, then bluetongues should be as well - I've seen them in open enclosures before too. However, I'm happier with bluetongues in exhibits because this is how they're more commonly kept, and I'd want them to do the same with frillnecks.
 
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If frillies are habitat animals, then bluetongues should be as well - I've seen them in open enclosures before too. However, I'm happier with bluetongues in exhibits because this is how they're more commonly kept, and I'd want them to do the same with frillnecks.
You no-sandbox people are no fun! If you play around in Sandbox mode, exhibit animals are no fun.
 
They could pretty easily have them perform the frill animation on a loop - they still wouldn't run around of course but that's not really something you'd see in a zoo anyway (neither is the frill being up, given that means the animal is stressed, but I think Frontier would have to include it).
I was thinking the same for Basilisks. Although it could be more difficult in this case since they'd have to go from Point A to B to perform their signature sprint on water. While definitely not a difficult task to Animate, as we've seen them do it for active WE Animals, the Loop sequence could be an issue, since they shouldn't be doing it over and over again.
 
I was thinking the same for Basilisks. Although it could be more difficult in this case since they'd have to go from Point A to B to perform their signature sprint on water. While definitely not a difficult task to Animate, as we've seen them do it for active WE Animals, the Loop sequence could be an issue, since they shouldn't be doing it over and over again.
maybe both frilled lizard and basilisk stress animations could be integrated into combined loop for guests and animals together?
like guest or guests come close, points at lizard, lizard gets spooked and does the anim while guests get shocked in sync?
percentage chance increasing with increasing crowd, while few people will not trigger it
 
maybe both frilled lizard and basilisk stress animations could be integrated into combined loop for guests and animals together?
like guest or guests come close, points at lizard, lizard gets spooked and does the anim while guests get shocked in sync?
percentage chance increasing with increasing crowd, while few people will not trigger it
Ok, if Frontier does this, those would be the best WEs in the game yet, with the butterflies landing on guest fingers a close 2nd
 
I guess that'll work, but I feel like it'll be a bit more smooth if it was a WE.
I could be wrong though, I guess
i assumed both frilled lizard and basilisk would be regular exhibit animals, so guests would do animations outside the glass (actually i think they already point at the glass)
or stress animation can be show cased in animal talks when keeper holds them? at least for frilled
 
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