Well cmdrs,
I entered into this weekend with one thing on my mind ... combat ... it was time for the coward of the county to dust down his six shooters and give those NPCs what for.
Now before all of that excitement, I needed to do some engineering, so my trusty phantom which has served me well for exploration, mining, trading and missions was combat ready.
I had all the mats and engineers I needed, and after a very long session I had all the combat mods I had been researching.
So, I headed off to a low res extraction site to break myself in. On my very first attempt to engage, the heat of the battle got to me and in the fog I fired on the local security, got a bounty, everyone turned red and turned on me, so I legged it thanks to my phantom's boost and escaped to another system. After a bit more research, and a visit to an IFS in another faction's system, I was good to go again.
So back to same low res and was starting to get into a groove. I have all efficient beams with thermal vent and they were a joy in the low res, it was fairly easy to pop these NPCs plus I was even kill warrant scanning them and getting some good practice switching into FA off, and in no time I had enough bounties to unlock Todd and even rank him to L3 to get a few more engineer invites.
So today I decided to move onto a low intensity conflict zone to start collecting combat bonds for another engineer, well, I have to say, as a virgin elite combat pilot ... that was intense!
I dropped in and chose a faction, and boom ... all hell broke loose. I cannot believe it but I picked up a combat bond and we won that war, and at the end it was all calm with green NPCs circling around whilst my collector limpet gathered mats. As it had gone quiet, I went back to a station to get a bigger cargo rack for limpets and refuel/repair.
Second time in I thought I was doing well but I was finding that my beams were great at droppig shields but were taking an age to finish them off as the NPCs were in much bigger ships, and I stayed too long on one of them thinking he was gonna pop at any moment whilst his mate was pounding me. Well, I lost my shields and eventually my canopy, but managed to escape and limped back to the station for repairs, thank heavens for A-rated life support.
Third time I repeated my same stupidity, stayed on a target too long with my shields down ... hello rebuy screen.
Last time before my playtime was over, I did a liitle better and we won that war ... but no mats at the end :-(
So all in all I massively enjoyed it, but think I need to change weapons. I am planning on a split setup keeping my efficient beams on one side and MCs on the other for when their shields are down.
Thinking of making both MCs efficient with the large having auto-loader and the medium having corrosive shell.
Any advise cmdrs on those MCs or any other suggestions?
I entered into this weekend with one thing on my mind ... combat ... it was time for the coward of the county to dust down his six shooters and give those NPCs what for.
Now before all of that excitement, I needed to do some engineering, so my trusty phantom which has served me well for exploration, mining, trading and missions was combat ready.
I had all the mats and engineers I needed, and after a very long session I had all the combat mods I had been researching.
So, I headed off to a low res extraction site to break myself in. On my very first attempt to engage, the heat of the battle got to me and in the fog I fired on the local security, got a bounty, everyone turned red and turned on me, so I legged it thanks to my phantom's boost and escaped to another system. After a bit more research, and a visit to an IFS in another faction's system, I was good to go again.
So back to same low res and was starting to get into a groove. I have all efficient beams with thermal vent and they were a joy in the low res, it was fairly easy to pop these NPCs plus I was even kill warrant scanning them and getting some good practice switching into FA off, and in no time I had enough bounties to unlock Todd and even rank him to L3 to get a few more engineer invites.
So today I decided to move onto a low intensity conflict zone to start collecting combat bonds for another engineer, well, I have to say, as a virgin elite combat pilot ... that was intense!
I dropped in and chose a faction, and boom ... all hell broke loose. I cannot believe it but I picked up a combat bond and we won that war, and at the end it was all calm with green NPCs circling around whilst my collector limpet gathered mats. As it had gone quiet, I went back to a station to get a bigger cargo rack for limpets and refuel/repair.
Second time in I thought I was doing well but I was finding that my beams were great at droppig shields but were taking an age to finish them off as the NPCs were in much bigger ships, and I stayed too long on one of them thinking he was gonna pop at any moment whilst his mate was pounding me. Well, I lost my shields and eventually my canopy, but managed to escape and limped back to the station for repairs, thank heavens for A-rated life support.
Third time I repeated my same stupidity, stayed on a target too long with my shields down ... hello rebuy screen.
Last time before my playtime was over, I did a liitle better and we won that war ... but no mats at the end :-(
So all in all I massively enjoyed it, but think I need to change weapons. I am planning on a split setup keeping my efficient beams on one side and MCs on the other for when their shields are down.
Thinking of making both MCs efficient with the large having auto-loader and the medium having corrosive shell.
Any advise cmdrs on those MCs or any other suggestions?