3pounds per pod. Pod gets used up. Currently i only use npc crew in solo or private group. In open its too easy to get ganked by a wing no way to escape dead no matter what your skill. I like open and would like to be able to use crew.
My answer has always been that your hired crew *do* use escape pods, just like the commander and passengers.
However their contract with you expires if the ship they are serving on is destroyed.
The game lacks a sense of loss big time, losing crew is a step in the right direction unfortunately its only 1 step and on a path of many.
I'd be happier if it just triggered a potential rescue mission. If you pick up the escape pod at the location your ship got destroyed, then you get your crew member(s) back.
3pounds per pod. Pod gets used up. Currently i only use npc crew in solo or private group. In open its too easy to get ganked by a wing no way to escape dead no matter what your skill. I like open and would like to be able to use crew.
I'd be happier if it just triggered a potential rescue mission. If you pick up the escape pod at the location your ship got destroyed, then you get your crew member(s) back.
I agree completely. As soon as you get your ship back you are given a mission to go and find/rescue your crew member. . . . or otherwise, move on. We NEED the option!I'd be happier if it just triggered a potential rescue mission. If you pick up the escape pod at the location your ship got destroyed, then you get your crew member(s) back.
I'd be happier if it just triggered a potential rescue mission. If you pick up the escape pod at the location your ship got destroyed, then you get your crew member(s) back.
The game lacks a sense of loss big time, losing crew is a step in the right direction unfortunately its only 1 step and on a path of many.