Frontier I'm begging you!

Kir Nalto

Banned
Greetings!

FD I have small but very important wish. Can you add in the future some button for refreshing missions in Mission Board please? I think everyone will agree with me that the relogging for picking more missions (or any missions at all) is really frustraiting and not immersive when I've got max rank with factions in system. Or let more missions to spawn at a time, becouse sometimes there is no single mission at all. Or let us choose missions like we are looking for job via internet or similiar to Power Play site, not jumping from station to another to see if there is some mission that is for us... It's silly becouse we have year 3302 in game and we are looking for job like in 20th century... I will be much grateful when you do this.

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Yes, that would be good, but with a maximum limit of 4 missions at a time? That would balance it up a bit at least I suppose.
 
You know in the prequel you had to wait 24 hours for it to refresh... :p

Granted you could accelerate time but thats just a minor detail.

Seriously though I agree that things need to be done to stop relogging.
 
Yes, because in real life, when you're reading the newspaper and you don't find any job advertisements you want to reply to, you can just hit the big red button at the top of the page, and a whole bunch of new job ads will appear. You can keep doing that until your dream job appears. Same for the Classifieds and Personals sections; everyone can find their perfect match, their perfect house and all the furniture they want to put in it after just half an hour of hitting the big red button.

Come on, relogging shouldn't work, so if you find it immersion-breaking, just stop doing it. It's an exploit and a cheat. Take the jobs you're offered, or get back in your spaceship and fly somewhere else.
 
Yes, because in real life, when you're reading the newspaper and you don't find any job advertisements you want to reply to, you can just hit the big red button at the top of the page, and a whole bunch of new job ads will appear. You can keep doing that until your dream job appears. Same for the Classifieds and Personals sections; everyone can find their perfect match, their perfect house and all the furniture they want to put in it after just half an hour of hitting the big red button.

Come on, relogging shouldn't work, so if you find it immersion-breaking, just stop doing it. It's an exploit and a cheat. Take the jobs you're offered, or get back in your spaceship and fly somewhere else.
Because we're not playing a video game, we're playing a real life simulator!

If we really want to go the real life route then stacking missions of the same type should be possible without mode switching. After all does the UPS delivery guy only do 1 or 2 deliveries then goes back to a depot for more jobs?
 
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Kir Nalto

Banned
Yes, because in real life, when you're reading the newspaper and you don't find any job advertisements you want to reply to, you can just hit the big red button at the top of the page, and a whole bunch of new job ads will appear. You can keep doing that until your dream job appears. Same for the Classifieds and Personals sections; everyone can find their perfect match, their perfect house and all the furniture they want to put in it after just half an hour of hitting the big red button.

Come on, relogging shouldn't work, so if you find it immersion-breaking, just stop doing it. It's an exploit and a cheat. Take the jobs you're offered, or get back in your spaceship and fly somewhere else.

It's a game, not real life... And I do have real life so I don't know how about you but I don't wanna waisting time like in real for searching misions in all galaxy especially when I'm allied with the factions for which I've done many missions.
 
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Yes i agree.

And we need at least an amount of 5-20 missions per faction (depending on state and influence) because now there are offered only 2 missions. And these 2 i can't do because my ship isn't fitted for it. :(
 
Because we're not playing a video game, we're playing a real life simulator!

It has nothing to do with it.

Missions are generated as you go, on server. United mission poll means you compete between players taking on missions available for you. That's why we have timers, and penalties for not completing them.

In fact, FD has to go in opposite direction, so people stop approach missions with grind mindset, because if it's possible for you to get specific mission to grind, of course someone with grind mindset will, because mission itself is useless for him, he doesn't care about it.

If you want to look for missions, go around, fly around. Stop pushing round piece in square hole.

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Yes i agree.

And we need at least an amount of 5-20 missions per faction (depending on state and influence) because now there are offered only 2 missions. And these 2 i can't do because my ship isn't fitted for it. :(

Missions are generated by BGS, not because you want something. Go to different station.

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It's a game, not reall life... And I do have reall life so I don't know how about you but I don't wanna waisting time for searching misions in all galaxy.

That's your problem. Game is designed to be random and ad hoc, it is how it is played.

If you want grind, DON'T COMPLAIN.
 
Yes, because in real life, when you're reading the newspaper and you don't find any job advertisements you want to reply to, you can just hit the big red button at the top of the page, and a whole bunch of new job ads will appear. You can keep doing that until your dream job appears. Same for the Classifieds and Personals sections; everyone can find their perfect match, their perfect house and all the furniture they want to put in it after just half an hour of hitting the big red button.

Come on, relogging shouldn't work, so if you find it immersion-breaking, just stop doing it. It's an exploit and a cheat. Take the jobs you're offered, or get back in your spaceship and fly somewhere else.

Not only are we not playing real life but it's entirely unrealistic that in a location with thousands, millions of millions of people that the jobs available is restricted to around 5-15.

Obviously, it would be unsuitable for the UI to present thousands of jobs. But the current design is far too limited for an online game.

Having a refresh button would be a quick win but still doesn't do it. It should be possible to find a suitable system where the work you want to do is in high demand and then have access to take on as much as you're able to do.
 
Greetings!

FD I have small but very important wish. Can you add in the future some button for refreshing missions in Mission Board please? I think everyone will agree with me that the relogging for picking more missions is really frustraiting and not immersive. Or let more missions to spawn at a time, becouse sometimes there is no single mission at all. I will be much grateful when you do this.

https://s-media-cache-ak0.pinimg.com/originals/17/af/8f/17af8f1ae08cbeccbf6e17d5c6bb7b64.gif

Missions are generated by BGS. Go to different place if you don't find missions you want in particular station or for particular fraction.

That's whole point of generated missions. That's how they are balanced - because they are created WITHIN CONTEXT OF BGS AND GAME.
 
In a game where getting even 5 - 15 missions often causes the server to bug out and say things are 'unavailable', people want more? :D

Could we get the servers working reliably with limited numbers first, before we ramp up? And, let's face it, we're never going to get a 'realistic' number of missions (or NPCs, or trade goods etc. etc.)
 

Kir Nalto

Banned
It has nothing to do with it.

Missions are generated as you go, on server. United mission poll means you compete between players taking on missions available for you. That's why we have timers, and penalties for not completing them.

In fact, FD has to go in opposite direction, so people stop approach missions with grind mindset, because if it's possible for you to get specific mission to grind, of course someone with grind mindset will, because mission itself is useless for him, he doesn't care about it.

If you want to look for missions, go around, fly around. Stop pushing round piece in square hole.

- - - - - Additional Content Posted / Auto Merge - - - - -



Missions are generated by BGS, not because you want something. Go to different station.

- - - - - Additional Content Posted / Auto Merge - - - - -



That's your problem. Game is designed to be random and ad hoc, it is how it is played.

If you want grind, DON'T COMPLAIN.

I don't want to grind, but game force me to do this by making ships unlocking by rank...
 
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I don't want, but game force me to do tjis by making ships depending by rank...

There are very few ships depending on rank and those are good ships for those who help their factions in a long run.

They are not there just because you want them.

Let the grind go.
 
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To the OP - the topic of a refresh button was discussed briefly on page 10 and 11 of this thread here:
https://forums.frontier.co.uk/showt...ld-exploiters-be-banned-(relogging)?p=4734698

There are some insightful ideas and solutions offered like being able to view the neigbouring system's jobs board. Mission refreshing would feel gamey to some because it undermines the persistence of missions and after understanding this I would agree with them. So I offered a solution to the notion of 'refreshing'.

See quote below:
I agree wholeheartedly. Frontier should decide how many and what kind of missions should be available per station (should the player be presented with lots of all mission types at one station, so can do everything from there? Or limit the mission availability and types based on the system/faction type and status, encouraging cmdrs to travel to find the jobs they want) and make that so.

If they want to present every single mission at every station: fine, if that's their choice. But no horrible re-logging, and PLEEEEASE no Refresh button. Ick.

Faction: "I need you to fetch urgently needed medicines and deliver them here urgently!!"
Player: "Nope. Try again"
Faction: "Ummm, could you deliver lots of Gold to another station for us?"
Player: "No. Too heavy and too far. Keep 'em coming"
Faction: "Errrrrm.... could you just give us whatever is in your cargo hold, and here's 10 million credits?"
Player: "Sure, fine!...........actually no, I want 50 million for this Animal Meat. Try again!"

Ha, if only jobs worked like that in real life! Yeah, I can see why that would feel gamey. The simple solution would be to have a couple of different mission givers/representatives for the 2 main factions in the system for example. So instead of a "refresh" you are simply choosing to talk to another member of that organisation that also needs something done.

These are big organisations after all with a fair few folks who need stuff done according to their own agendas but that will ultimately mean you get paid and you make the person of that faction happy while helping out the faction itself in general. Heck, further down the road this could become a new mechanic whereby you can pick an NPC you fancy and push them/help them to rise through the ranks of the faction you are supporting. Then maybe you get some custom text dialogue from them for a little extra flavour. Stuff like, "Ah, my friend that always has my back. I got another job only you can do and I've added a little extra something to the pay for old times sake [wink]. Long may our partnership continue".

If/when they become powerful enough within their organisation these friends/contacts could maybe even get you discounts on ships/modules if you ask for it - in the same way you can spend rep for favors with Engineers.
 
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Because we're not playing a video game, we're playing a real life simulator!

If we really want to go the real life route then stacking missions of the same type should be possible without mode switching. After all does the UPS delivery guy only do 1 or 2 deliveries then goes back to a depot for more jobs?

If you're saying that something breaks immersion, then saying "it's just a game" is... hypocritical, to say the least.
 
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Vorxian had a really good solution:
The solution is to be able to browse regional boards under categories, so even if the station doesn't have what you're after, maybe the system next door does... Group jobs etc in categories, and say where they're offered, and let the commander reserve that job remotely so it's not gone by the time you reach the giver.

Get rid of mode jumping for missions the smart way.
See the jobs around you, not just for this station, so you don't have to travel there without knowing if there's anything there.
 
Server hoping needs to be dealt with, agreed. However that should be achieved by making all servers share the same mission pool.
 
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