Frontier, please don´t divide the Player groups in Colonia and the Bubble with Squadrons

We run a very successful Faction, Likedeeler of Michel and Colonia [LoMaC] with more than 250 Pilots. We are for example under the Top Ten Factions of System owners or by population in the bubble, so we can say, we love the game you gave to us.

Thanks to the famous INARA Website we are one group of PC, PS4 and XboX Players.

We was asked by Frontier, like many other groups, to take part in the Colonia initiative and our pilots were able and happy to win a System over there, named Helgoland.

Even if there is not much life in the Colonia region, we force our Pilots to go there as part of our lore and support the Likedeeler of Helgoland and the Likedeeler of Michel Ingame Factions.

Many of our CMDRs go there back an fourth all the time an having fun with that. So we are also one of the most vital groups in Colonia.


We love to see the squadron changes and know, this will affect our way to play, like all BGS playing Factions. I totally agree, that Players should only sign in for one Squadron in the bubble.
But there is at least one major problem, if our pilots could only support one Ingame Faction. You can swap Factions, yes, but in the end Colonia will be abandoned by many pilots, not only ours. This would be a very sad end for a great adventure.

So please Frontier, for the love of Colonia: Let the Players support one Ingame Faction per region (!) Bubble/Colonia. Close to any Faction in Colonia have their roots in the bubble, because you asked them to go there. The solution could be one Squadron for both Factions or better to enable the CMDRs to choose a Squadron for Colonia and another one for the Bubble.
This would also force more Pilots to go out there and bring life to the beautiful setting of Colonia, instead of being abandoned by the most dedicated Players in the game.
And maybe there are more regions to come? ;)



Thanks as always for this amazing game and greetings to the entire Team of Frontier [heart]



Serge Alpenmilch

Likedeeler of Michel and Colonia [LoMaC]



Likedeeler_Flag3.gif


 
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I like the idea, but how would letting them support a separate faction in Colonia encourage pilots to make the journey? If they're not traveling out there anyway, what's the incentive?

CMDR Ex
 
@CMDR Ex

That's another issue.

We all hope there will be some special content for Colonia, like special Engeniers, another Alien race, Equipment or whatever.

But without the Option to choose another Faction all of this will be hopeless.

That's why we on our knees to beg Frontier not to put maybe the last nail in Coffin of C. with Squadrons
 
@CMDR Ex

That's another issue.

We all hope there will be some special content for Colonia, like special Engeniers, another Alien race, Equipment or whatever.

But without the Option to choose another Faction all of this will be hopeless.

That's why we on our knees to beg Frontier not to put maybe the last nail in Coffin of C. with Squadrons

I see your point now and agree! I realized how lonely Colonia was when I spent a few months there and set back watching all the action happen in the bubble. There has to be a reason that Jaques stopped there, so they should explore that more or give the area some kind of action.

Here's to hoping for better in Colonia.

CMDR Ex
 
We all hope there will be some special content for Colonia, like special Engeniers
We have those already - with the reductions in thresholds we're seeing in Beta 3.3 it will be possible to make Colonia's Engineers the best in the galaxy. (Difficult, still, but possible)

I think multiple factions per squadron is probably out - and in your case your factions have different superpower alignments, which would make things even tougher. Allowing people to be simultaneously members of multiple squadrons I suspect would get messy for things like leaderboards, too - now I see the implementation I get why they've not allowed that.

What about if they added whitelisting - you could mark particular players (currently in your squadron or otherwise) as having the ability to have their applications automatically accepted. Then people could switch between a LoM and LoC squadron without your officers having to spend a lot of time repeatedly ticking "approve".
 
I see the point to support only in one Faction in the bubble.
But the question is: Where is the future of Colonia in the long term?

Colonia is a fantastic playground, but you cant´t be only there. Switching Squadrons will not solve the problem.
I agree, a whitelist would make things much easier for me as a Chief of 270 Pilots, but it will still drive more players away from Colonia.

And again: Frontier asked the established groups to do their thing over there, because they was the only ones who was able to organize that.
To divide the most sophisticated Players now in return for their engagement would be a very bitter payout for these groups.

We want a living breathing universe and going to the bubble and Colonia back and fourth as one Squadron is the much better gameplay, I think.

I believe there will be more regions like Colonia in the future. Why could there be another page for one Faction in every region? This would be an win-win-win situation instead of a sad adventure in the past, forgotten by most groups after a while.

I (as an armchair developer) can´t see the technical obstacles.
 
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I personally think that's a little against the idea of squadrons, but what about letting squadrons have chapters? Like motorcycle clubs. I don't know how squadrons will work but if they could be linked somehow, they could still act as 1
 
Asking for a special Squadron per region is probably not going to work for technical reasons, and won’t get enough player support as it only targets a niche audience. What would be nice and fulfill the suggestion though would be to let players have one ‘main’ Squadron and a couple ‘minor’ squadrons you can pledge to. Then give us the option to choose between the sets which main Squadron we are representing, with perhaps a timer like that of Powerplay pledging (0.5 day cooldown to change your represented Squadron).

This allows you to then have that Colonia Squadron and a Bubble Squadron, and when you move to either region you would just change the ‘main’ Squadron back and forth. This also helps players who might wish to be part of a Powerplay Squadron and a personal friends Squadron switch back and forth more easily.
 
Did you think how much fun it is for the SQ Leader to put the guys in and out all the time? I am totaly fine with: you can only support one Faction in the bubble.

Don´t forget: Frontier asked the Leaders in the Bubble to taking part in the Colonia Initative with their established Factions. This is a special issue for the longterm hardcore fans having two connected SQ for each region.

And it could work for regions to come.
 
Did you think how much fun it is for the SQ Leader to put the guys in and out all the time? I am totaly fine with: you can only support one Faction in the bubble.

Don´t forget: Frontier asked the Leaders in the Bubble to taking part in the Colonia Initative with their established Factions. This is a special issue for the longterm hardcore fans having two connected SQ for each region.

And it could work for regions to come.

Why would it be extra work for the SQ leader? They wouldn’t need to change anything, it would be the SQ members shifting their main and minor Squadron.

Only making multiple squadrons allowed for regions is far too niche, like only making multiple squadrons for personal wings or Powerplay alone. Making a more broad ‘have a few squadrons max and choose one to main at a time’ both solves your suggestion desire and let’s other suggestions of a similar nature be fulfilled as well.
 
The issue I see here is that it will become increasingly unwieldy as more settlements and mini-bubbles appear in the galaxy, as it doesn't make sense for Colonia to get special treatment. In this case, where do you draw the line between an isolated cluster of systems vs a fully fledged civilisation? We already have Maia as the "3rd bubble", and it stands to reason that over the next several years many of the major research bases will expand outwards to become a full community in their own right, so how many secondary factions would a squadron be able to support?

An alternative to this is for factions to have actual working relationships, so very closely related factions (such as the original faction and its branch out at Colonia) would offer supporters of their closest allies additional information and perks. This could obviously be expanded beyond Colonia branches, but also include the various Sirius Corp factions, the different divisions of Aegis and things like that.
 
Doesn't make any sense..

They are different factions because someone asked for different factions, even with different superpower allegiances.

Just switch squadrons rather than whining for exceptions to be made.
 
They are different factions because someone asked for different factions, even with different superpower allegiances.
This is a case that no-one could really have anticipated two years ago when the Colonia factions were being set up, and one in which there wasn't an alternative on offer.

Colonia factions have to be Independent, and have to be Colonia-specific - you couldn't just take an existing bubble faction and have Frontier expand it out there (and if you could have, you would have got into all sorts of BGS trouble and quickly regretted it). For the 2/3 or so of Colonia PMFs which also have a bubble equivalent there's definitely an issue here.

I don't think Frontier are likely to implement "two aligned factions" for the 25 or so player groups it matters to as it would complicate too many things - but some other solution to the underlying issues is important to have.
 
This is a case that no-one could really have anticipated two years ago when the Colonia factions were being set up, and one in which there wasn't an alternative on offer.

Colonia factions have to be Independent, and have to be Colonia-specific - you couldn't just take an existing bubble faction and have Frontier expand it out there (and if you could have, you would have got into all sorts of BGS trouble and quickly regretted it). For the 2/3 or so of Colonia PMFs which also have a bubble equivalent there's definitely an issue here.

I don't think Frontier are likely to implement "two aligned factions" for the 25 or so player groups it matters to as it would complicate too many things - but some other solution to the underlying issues is important to have.

Fair point, I am largely ignorant of all things Colonia. Though broadly support PMF's there.
 
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