Add an insurance claims screen. If you are unable to pay the insurance claim upfront, you can open this screen at a later time and get your ship back after gathering the credits.
Problem Solved.
Problem Solved.
That wouldn't be any better. Players should be allowed to take the risk if they want. Forcing them to sell cargo at a loss or offloading modules or sell their ship at an even bigger loss would be horrible design.
The manual tells you how it works.
I agree that the design needs tweaking. But it's the best death penalty design I've seen. Other games either have permanently harsh death penalties or totally trivial penalties.
ED has a penalty that gives the player 100% control over the risks they take.
Simply refusing to bother to research how one of the most crucial elements of a game works isn't anyone's fault but the player's.
Players should be allowed to take the risk if they want.
(a) It's not realistic. You can't drive on the roads today without insurance. ED is set in 3301, they have invented insurance scanners by then.
Disagree by the time you move to a larger vessel you should know better.
Can we keep a bit of danger and challenge in the game please?