in frontier wars: Suggestion
make it more realistic. i know how to duck and dive. this war was on a medium settings of 200,000 cr. i got a grade 2 rpg
example: default suit
went in a frontier war scene with the default suit (so pistol only and the other guff).
managed to take out at least 6 npc guys within a few mins.with a pistol.
2nd time around: dominator suit
dropped and died after 4 secs.
weapons shottie,ar-50,3 grenades,pistol.
3rd time: maverick suit.
weapons ar-50 , and pistol, 2 grenades.
died with 10 secs of drop off
4th time : 2nd domintor suit.
weapons: sniper rifle,shottie,pistol 3x grenades.
shot 2 npcs before my shield was nullifed.
*aim is way off in scope mode & seems alot better firing from the hip.
can we least updated the weapons to be more damage to the enemy. Has they seem to have infinite more Energy/ammo/grenades packs than the players. and never seem to go to the energy terminals.
what do you guys think if we give the weapons an overhauls to a more real scenio.
current damage ive estimated at is. ------------------------------------------------ alternate
sniper rifles (current) 4 rounds to drop a npc 2 * for shield 2 * for body. : 2 hits drop 1 shield : 1 body
pistol same has ar50? -------------------------------------------------------------: 3 clips
ar50 nearly two clips to drop someone ---------------------------------------------: 1 clip
rpg : 4 hits same has sniper rifle.-----------------------------------------------------: 2 rounds
shotgun : 4 ---------------------------------------------------------------------------------: 3 rounds : 2 for shields 1 for body
and i cant seem any diffrence in weapons grades either. it still seems the same.
reedited: spelling
make it more realistic. i know how to duck and dive. this war was on a medium settings of 200,000 cr. i got a grade 2 rpg
example: default suit
went in a frontier war scene with the default suit (so pistol only and the other guff).
managed to take out at least 6 npc guys within a few mins.with a pistol.
2nd time around: dominator suit
dropped and died after 4 secs.
weapons shottie,ar-50,3 grenades,pistol.
3rd time: maverick suit.
weapons ar-50 , and pistol, 2 grenades.
died with 10 secs of drop off
4th time : 2nd domintor suit.
weapons: sniper rifle,shottie,pistol 3x grenades.
shot 2 npcs before my shield was nullifed.
can we least updated the weapons to be more damage to the enemy. Has they seem to have infinite more Energy/ammo/grenades packs than the players. and never seem to go to the energy terminals.
what do you guys think if we give the weapons an overhauls to a more real scenio.
current damage ive estimated at is. ------------------------------------------------ alternate
sniper rifles (current) 4 rounds to drop a npc 2 * for shield 2 * for body. : 2 hits drop 1 shield : 1 body
pistol same has ar50? -------------------------------------------------------------: 3 clips
ar50 nearly two clips to drop someone ---------------------------------------------: 1 clip
rpg : 4 hits same has sniper rifle.-----------------------------------------------------: 2 rounds
shotgun : 4 ---------------------------------------------------------------------------------: 3 rounds : 2 for shields 1 for body
and i cant seem any diffrence in weapons grades either. it still seems the same.
reedited: spelling
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