I don't understand most of these responses. "You shouldn't have been speeding" is one of the weakest replies I've heard. A WANTED ship instantly appeared in front of a massive fast moving ship and was destroyed and the station retaliated killing the speeding ship? There are at least two broken game mechanics in that sentence. How is fleeing from a pursuing the same as reckless flying? How and why did that ship appear directly in front of the other but close enough for the station to take notice and fire?
And scanning before engage a ship is beyond dumb. This is an issue that effects multiple aspects of the game. Wanted targets wandering into your line of fire while your attacking another wanted targets make you also wanted? The number of multi-crew sessions that have been ruined when I engage a wanted wing and my player controlled wing-man attacks the hostile wing before scanning all the targets and getting another bounty, and ending the session. Somehow he isn't getting my scan data even though his ship and mine are directly connected? Why should he even have to scan when the wing is hostile and everyone in it is wanted? "Sorry, but you should have waited to scan it." Sure that's what should have been done to avoid this broken mechanic, but it doesn't make the mechanic any less arbitrary or broken. It happens all the time, at least twice every session with a new player and it makes no sense.
And scanning before engage a ship is beyond dumb. This is an issue that effects multiple aspects of the game. Wanted targets wandering into your line of fire while your attacking another wanted targets make you also wanted? The number of multi-crew sessions that have been ruined when I engage a wanted wing and my player controlled wing-man attacks the hostile wing before scanning all the targets and getting another bounty, and ending the session. Somehow he isn't getting my scan data even though his ship and mine are directly connected? Why should he even have to scan when the wing is hostile and everyone in it is wanted? "Sorry, but you should have waited to scan it." Sure that's what should have been done to avoid this broken mechanic, but it doesn't make the mechanic any less arbitrary or broken. It happens all the time, at least twice every session with a new player and it makes no sense.
Last edited: