Frontier why do reuse animal animations?

I notice that each type of dinosaur uses the same animation just with a different animal model rigged on it. That is just not good. Game critics will see this very quickly. Why not just limit the number of creatures(iconic creatures only) to 25 so you can focus on giving unique size and animation to each. :|
 
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I notice that each type of dinosaur uses the same animation just with a different animal model rigged on it. That is just not good. Game critics will see this very quickly. Why not just limit the number of creatures(iconic creatures only) to 25 so you can focus on giving unique size and animation to each. :|
Presumably because then the other half of the community would complain that there aren't enough dinosaurs and that even JPOG had more...
 
Actually I have no problem with reused animations. The more important thing to me is that the dinosaurs behave clearly differently to eachother
 
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