So, I'm a bounty hunter. That's all I've done since late beta, and basically all I want to do most of the time. After decking out my starting Eagle, I eventually moved up to a Viper, which I've been flying for quite a while now. I currently have a mostly B-grade Viper, in which I've taken down a couple Pythons and Clippers and some other fairly big game. But mostly I spend my time prowling for whatever bounties I can find.
I'm going to just be completely honest here. I'm getting a little tired of all these ships that cost millions of credits. In a couple hours' time, I will be lucky to bring in 100k. That's not even one quarter of one A-grade component for my Viper. And that's if I happen to run across some good targets that don't escape and jump outside my range. Frequently I don't come back with a good haul. But at this kind of rate, I will never, ever, have 20-something million credits to buy the next ship up from my 143k Viper. I would have to grind for months on end, and even then, I wouldn't be able to afford to outfit it or replace it if it gets blown away.
I like the look of the new Fer-de-Lance, but how will I ever get the 100 MILLION CREDITS to purchase just the base ship? And that won't cover outfitting, operating costs, or insurance? I don't die often, but will every death cost me a month of grinding? My brain hurts just thinking about it.
The only conclusion I can draw from all this is that only traders are allowed to make the kind of money required to play combat in anything larger than a Viper, which is a complete balance fail and makes no sense. Combat ships need to cost a reasonable amount for what a combat pilot can earn. If they can't, you aren't doing something right.
I'm going to just be completely honest here. I'm getting a little tired of all these ships that cost millions of credits. In a couple hours' time, I will be lucky to bring in 100k. That's not even one quarter of one A-grade component for my Viper. And that's if I happen to run across some good targets that don't escape and jump outside my range. Frequently I don't come back with a good haul. But at this kind of rate, I will never, ever, have 20-something million credits to buy the next ship up from my 143k Viper. I would have to grind for months on end, and even then, I wouldn't be able to afford to outfit it or replace it if it gets blown away.
I like the look of the new Fer-de-Lance, but how will I ever get the 100 MILLION CREDITS to purchase just the base ship? And that won't cover outfitting, operating costs, or insurance? I don't die often, but will every death cost me a month of grinding? My brain hurts just thinking about it.
The only conclusion I can draw from all this is that only traders are allowed to make the kind of money required to play combat in anything larger than a Viper, which is a complete balance fail and makes no sense. Combat ships need to cost a reasonable amount for what a combat pilot can earn. If they can't, you aren't doing something right.