Engineers FSD for Anaconda. Is this a good roll?

I am planning on using this Anaconda for exploration and my simple question to the experts is: Is this engineered good enough or should I bother trying to get a better roll?


 
that's a pretty good roll.

with another 200-500 rolls, you might gain 2-4 ly max jumprange, but there is no place out there you can't go with such a above maximum roll.
 
Yes, it's pretty good. If you ever plan to try and improve it, be sure to put this FSD in storage and use a fresh one.

Thermal load is somewhat undesired effect for FSD - things can go little hot during hyperjumps (supercruise is OK), especially when flying over planets. I recommend to counter it with a good LEPP.
 
I usually keep any FSD that gets a 50% or better. If I want to try for more than that, I would store the 50%+ unit and roll on a new FSD.

Of course, YMMV depending on how many ships you have/want.

Class 6 FSD is also used on the Corvette and T-9

After being a bit of a ship collector, I now have several Anaconds outfitted differently for specialized functions. Explorer, Passenger missions, All purpose, and another one to act as additional storage and as a shuttle to/from Engineers to do modifications.

HTH

In general, if you get a good roll on a module but want to try for more, store the good roll and start again with a fresh module until you have more than you need. After that when you have an excess of materials, make another pass on the weakest unit in your inventory. Doing it like this allows you to get a sizable fleet fully modded in a reasonable time frame.

You can also place some clean modules in storage prior to going to an Engineer and then transfer them there and swap out modules for more mods/visit.

I once had 100 FSD rolls banked and stored a few of almost every class before taking a Conda to Farseer. Transfer the modules you want to mod while your modding the first FSD. Once the first one is acceptable, swap to a clean FSD and so on. You can put any size on an Anaconda except Class 7 - You could do likewise with a Beluga or Cutter, but I already had those done so I took an Anaconda.

By the time I was done, my whole fleet had really nice FSD's
 
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Yeah, decent that especially with the max fuel per jump secondary. If you're kitting it out for exploration properly the thermal load won't be any kind of problem, my exploration Anaconda's is similar if I recall correctly, temperature runs about 19 in supercruise and doesn't go above 65 when scooping at full flow with a 7B scoop (1,068 kg/s). Just make sure you fit a couple of heatsinks in case of close binaries, which is sensible no matter what your FSD is like because a cool FSD won't be what saves you from module damage if you jump into the middle of one.
 
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Got 52% on a Corvette and 51.3% on an Anaconda so it's a good roll and as mentioned above store it and try further rolls with a new FSD, I'd suggest modding the scanners to G5 lightweight as that alone will add around 2 LY to the jump range.
 
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