The FSD jump cycle should be adjusted to approx coincide with the actual distance being traveled (ie per 1 LY = 1 Sec). Right now it feels like no matter how close or far you jump you are in the loop for about 10 mandatory seconds. It should be 1 second for every LY (or something like that). This would add variety to the jumps and make the universe feel a bit more real/expansive with actual distances being covered, 20LY taking a whole 20 seconds for instance and a short 2 ly jump being an almost instant in and out again.
I am bored stiff by the fixed 10 sec cycle we experience now. I'm sure people who jump far will complain about the added seconds but this is for realism and not efficiency, and all those who jump less than 10 LY can rejoice!
Out!
I am bored stiff by the fixed 10 sec cycle we experience now. I'm sure people who jump far will complain about the added seconds but this is for realism and not efficiency, and all those who jump less than 10 LY can rejoice!
Out!