FSS Spectral Analyser not very accurate?

I've found HMCs when the Spectral Analyser was set to rocky worlds; I've found icy worlds when the Analyser was set to rocky. It feels like the mini-game is going easy on me and saying "Eh, close enough" when I set the Analyser. And y'know, it's not exactly the hardest mini-game; I think ED players can handle the challenge of finding a point on a slider, without effectively having 'aim assist' to help them out...

(And while I'm here, I think the efficiency targets for the probes are a bit too generous as well. I just scanned a gas giant with an efficiency target of 21 probes; I did it in 15 without really thinking about it.)
 
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And y'know, it's not exactly the hardest mini-game; I think ED players can handle the challenge of finding a point on a slider

Then again remember even setting up some simple keybindings seems to be a challenge for a few.
 
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(And while I'm here, I think the efficiency targets for the probes are a bit too generous as well. I just scanned a gas giant with an efficiency target of 21 probes; I did it in 15 without really thinking about it.)

Some small moons had an efficiency target of 1 in the Beta, which was impossible.
Do you have an upgraded DSS? If you had it engineered before the update, it was converted to one with probes that scan a larger area.
 
Well, I think I'm saying that it's not fiddly enough. It's a 'find the frequency' mini-game that doesn't even require you to find the right frequency.

I think the idea is that it is a continuum of possible signals, some types overlap and the blocks are only for orientation.
 
Some small moons had an efficiency target of 1 in the Beta, which was impossible.
Do you have an upgraded DSS? If you had it engineered before the update, it was converted to one with probes that scan a larger area.

Ah - good point. I just had mine engineered to level 3.
 
I think the idea is that it is a continuum of possible signals, some types overlap and the blocks are only for orientation.

Yeah, I guess so. Still, I think it would be more fun if you had to be more precise with the Analyser.
 
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It is accurate, however some of the regions overlap at their edges, as they should. This is intentional, and is analogous to the pseudo mystery of the old visual system map where you could see planets that looked like ELW/WW but where actually just HMCs with a certain overlapping color scheme. This is so that there are still some pleasant surprises when exploring as opposed to having hard boundaries that don't overlap eg always hitting you over the head at first blush. So you know that if you see a wide range of a certain type of planet, that an ELW/WW might be hiding in there. I found about 10 WWs this way since launch about 1lky outside the bubble, and it was like opening up what looked like a cheesy xmas gift certificate to a bad restaurant and turned out instead to be a hundred dollar bill.

One way you can easily differentiate between ELW WW and other planets that overlap at the edges of their spectra is to look at the temperature in the bottom left corner before you zoom in. Planets with liquid water will generally be between 274-372 if they are potentially habitable (eg not hot ice planets etc).
 
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It is accurate, however some of the regions overlap at their edges, as they should. This is intentional, and is analogous to the pseudo mystery of the old visual system map where you could see planets that looked like ELW/WW but where actually just HMCs with a certain overlapping color scheme. This is so that there are still some pleasant surprises when exploring as opposed to having hard boundaries that don't overlap eg always hitting you over the head at first blush. So you know that if you see a wide range of a certain type of planet, that an ELW/WW might be hiding in there. I found about 10 WWs this way since launch about 1lky outside the bubble, and it was like opening up what looked like a cheesy xmas gift certificate to a bad restaurant and turned out instead to be a hundred dollar bill.

One way you can easily differentiate between ELW WW and other planets that overlap at the edges of their spectra is to look at the temperature in the bottom left corner before you zoom in. Planets with liquid water will generally be between 274-372 if they are potentially habitable (eg not hot ice planets etc).
That's very interesting. Just last night I was thinking about posting a screen shot of one of the system maps showing planets that you can't quite tell what they are due to the appearance, compared to a picture of the new FSS where it shows you exactly what planet type in the lower right corner. It seemed to make a bit of a joke out of the argument that the FSS is 'skill based'. What skill does it take to put the dial on a squiggle and then see exactly what planet type it is in text, compared to the old method of looking at the system map and trying to figure out if the brownish planet is HMC/WW/AW?

I guess I'll have to play around with the edge cases more to see if I have the same experience as you do.
 
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