On XB - there is no such thing as sensitivity
I'm upset that you said that
On XB - there is no such thing as sensitivity
If I was interested in objectively measuring a subjective response to the fss, to determine the commercial success of it so to speak, then this would be really effectiveMhm. We do have two more objective barometers for success: see the EDSM activity numbers and the official numbers in this thread. There's also data on squadron exploration activity, but squadrons came in the same update as the FSS did, so that part is not useful for comparison. The data on EDSM is very representative on the total data, because comparing them with the official numbers, we can see that in during the last 1.5 years for which we had the official numbers, EDSM activity made up a whopping 46% of the total activity.
The end result? In both, people used to explore more before the FSS was revealed(!) than they did after. There was a large spike with the Chapter Four update's launch, and a sustained peak period when DW2 was running, followed by activity dropping like a rock after it, to stagnation until the 2019 winter holiday sales, and a smaller but curious influx of new explorers this spring - the start of the Western pandemic lockdowns maybe? - with activity having been declining to previous and perhaps below previous levels these last few months. Oh, and fleet carriers brought no noticeable change, but it certainly appears that since then, Commanders explore more away from the galactic core than they did before.
So, if we were to take things as a whole, then after DW2, people explored about as much or just slightly below as they did before the FSS reveal. Whether that's good or bad is up to debate (it's certainly not a runaway success story though), but there's another thing to consider for context: since the pandemic, total player numbers on Steam charts have on the whole been increasing and hit a new all-time high with carriers (have gone down since, of course), while exploration barely budged.