Fuel per jump.

Let's say that I have a fuel tank capacity 4 (tonnes?), how much can I jump with full tank? How much fuel do I use per jump/light year?
 
Let's say that I have a fuel tank capacity 4 (tonnes?), how much can I jump with full tank? How much fuel do I use per jump/light year?

Now this is a tricky one.
It's a 'how long is a piece of string?' question.
Ok so I'll have a go.
1. The weight of your ship including cargo affects maximum range. to increase, sell cargo or remove equipment.
2. You FSD has a maximum fuel per jump it can use. In a stock Cobra this is 2 tons.
3. When buying upgrades, the maximum jump range for your ship is show on the right. (I think it has a slight bug, but it does show the max range you can get with the selected upgrade with a full cargo and without (laden/unladen)
4. Oh and FSD also has max weight limit it can jump.
5. Finally, a lot of shorter jumps seem to use less fuel than one big one. The Galaxy Nav system always seem to pick lots of short jumps unless you tell it otherwise.
.
So buying those nice new lasers will reduce your jump range!
More expensive equipment upgrades are often lighter and so your jump range can go up with upgrades as well :)
 
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Thank you for your explanation. I'm just trying to equip a huler for exploration and was wondering if I buy a class A FSD drive will I have enough fuel in the tank to make such long jumps.
Edit: Well I was concerned for no reason I made a jump about 20 ly and it drained about 1/5 of my tank, but still it would be nice to know ;)
 
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I've just done over 100 0.5ly jumps without dropping below half a tank. It's not linear. Long single jumps use more than lots of smaller ones covering the same distance.
 
Easier to just link this:

http://eliteshipyard.nfshost.com

There you go. It won't tell you fuel per jump but it'll tell you how far you can jump and then you can reduce the fuel tank size and see if it affects the max jump.

That at least gives you a good indication if you're going to be limited. But in the hauler, you get very good jump ranges. And probably wouldn't see any reduction.

The thing is, you don't need to ask or check. Just buy the A fsd, check the galaxy map and see where your route line changes to dashes. That's where you'd run out of fuel.

You can also do this and check how much fuel a single jump would use on your fuel gauge.

If you don't want the A class fsd, sell it back for no cost.
 
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