Similar to the way flight speed has an optimal speed for turning, indicated by the blue range on the speed gauge, I think it would be interesting for fuel scoops also to have an optimal speed range, below or above which would cause the scoop to gather less fuel per second. The optimal scoop speed could also be designed to vary slightly depending on the star type, as well as scoop size/class just to keep things interesting. Further, failing to maintain an optimal scoop speed could contribute to loss of fuel scoop module integrity faster than efficient scooping might. Just a thought to make fuel scooping a less routine and uninteresting game mechanic.
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