Since the recent few updates, I've noticed my ship seems a lot slower in the turns, and i can only attribute this to the amount of fuel i'm carrying. Is this a dynamic that has come in recently? My python used to be able to turn with a fer de lance in combat, but now moves like a slug in a cabbage patch. Dont mind the re-balanced npcs but it would be nice to kill one once in a while instead of having to turn and run.