Further fix for constant fighting.

Several youtubers have figured out how the dominance system works. Right now the Dino with the highest dominance will continually fight the alpha of the pack/herd until it dies or becomes alpha. However, if a dino has higher dominance but the same or weaker combat stats it might just keep fighting forever.

Proposition: If a dinosaur loses a fight, lower it's dominance by a little bit. If it continues losing it will eventually become less dominant than the alpha and then the fighting will be over. If it does eventually win then reset it's dominance and the fighting will once again be over.

I know that dinosaurs can gain dominance through killing other dinosaurs, so this system is kind of already in the game.
 
Yeah it would be nice if dinosaur fights adjusted dominance to the point where they balance eachother out and chill. Because of how this game is blanced you spend so much time fast forwarding and it makes these dinosaurs always appear to be fighting and injuring each other.
 
Would most certainly be nice if it was a more dynamic system like that.

That said, why would you release more than one animal with higher dominance than the rest? You are basically asking for infighting at that point. You should either release your chosen alpha first or give your desired alpha combat modifications to ensure it remains alpha and the fighting ends. The update really helped make the system more sensible, but I do wish they did lose dominance dynamically rather than some static number that can't ever decrease.
 
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