General Gameplay Future DLC Idea- Final DLC- The Warning of Dr. Malcom

Your Feature Request / Idea
All DLC's have been completed. You've mastered the art of entertainment with new dinosaurs, attractions, buildings and spectacles. Your Science division is top notch, understanding the dynamic behaviour of all your animals, new defensive mechanisms such as poisons and toxins for various appropriate species, and terrain tools that let you cater to different ecological diversity.

You are the master of genetic research. Groundbreaking discoveries is yesterday. These animals can now be designed for any scenario, manipulating the dinosaurs needs and requirements. Your reward;

A brand new map. A giant tropical rainforest preserve in the middle of South America, that was on the brink of extinction itself from deforestation until the Hammond Foundation saved it, giving it time to flourish until it is presented to you, for your ultimate accomplishment.

Your biggest park ever. With unique terrain and lanscapes to build a one of a kind attraction. You are confident, too confident, as Dr. Malcolm would say. Old words creep in from the past.
"Life breaks free. It crashes through barriers painfully, maybe even dangerously."

As you start to build your park, there are small problems. You breed identical dinosaurs to make perfect packs..but something goes wrong. You don't notice that the third or fourth specimen you released, bred together, with the same genes, comes out..different from it's counterparts. The genes you put in place to assure certain behaviours seem to have become damaged, mutated, or crossed. Suddenly, the dinosaur breed to enjoy large social groups in vast population is a loner, uncomfortable and increasingly panics.

The changes get worse. You remember stories. Stories about Raptor behaviour in groups, when suddenly a unique individual comes in, killing the others. You see similar behaviour. Alpha's that aggresively attack their group mates. They seem to be thinking. Learning. Storms become more and more dangerous.

The Chaos effect is in full swing. You can not predict these changes. You can not plan for these changes. You thought you were the master of this genetic power. But now, that power has been truly unleashed.

- Basically, as missions progress in this final DLC, the Chaos effect would be a final genetic component that is unseen and unrecongizable at first. You could start paying more attention to each animal's release and watch it closely..but some of these changes seem to break down over time. Especially the population tolerances. You boosted them. You manipulated them, but now nothing is certain. That Alpha Carnivore may decide it no longer needs the others. Stats go down as genes start to retrograde or mutate, and now every park has the potential to be an unknown, dangerous game of cat and mouse, and you have no idea of knowing what perfect creature you created might just become your next monster.
 
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