Gimballed and Turret.
They can also be set to forward fire only or only attack target.
Why not cover your ship with these then instead of gimbal variants? Are they simply not equivalent in aim/damage to the gimballed versions??
Gimballed and Turret.
Turrets deal much less damage than any other weapons that can be installed on the same hardpoints.
I'm still trying to track down Class 2 burst lasers (G). I can find class 1 version, or class 2 non-gimballed. Do they exist?
I've also not seen a class 4 mini-cannon (G) either.
I'm still trying to track down Class 2 burst lasers (G). I can find class 1 version, or class 2 non-gimballed. Do they exist?
I've also not seen a class 4 mini-cannon (G) either.
there are no such things as class 2 gimballed weapons
gimballed weapons are all 1 class lower than regular just because you can fit in class 4 hardpoint class 3 gimballed gun, regular are 2-4-6-8 etc, gimballed are 1-3-5-7 etc![]()
Ok, so if you take a CLASS 2 weapon and compare it to its CLASS 1 gimballed version, are they the same power? ie: If you shoot a target with them would they do the same damage? Or is the CLASS 2 (non-gimballed) weapon, as it's class suggests, more powerful?
As I understand it the fixed classes are always more powerful than the gimbled versions of the same type.
* Face palms * - Well, I'm learning! - That's pretty tricky/clever designing there!
So bear with me then for hopefully one last question...
Ok, so if you take a CLASS 2 weapon and compare it to its CLASS 1 gimballed version, are they the same power? ie: If you shoot a target with them would they do the same damage? Or is the CLASS 2 (non-gimballed) weapon, as it's class suggests, more powerful?
ps: I noticed your fab manual doesn't seem to highlight this point - "regular are 2-4-6-8 etc, gimballed are 1-3-5-7." Now you've explained it, I can see it backed up in your manual. But it doesn't say it as plainly as you just pointed it out to me![]()