I recently headed out Maia way after a tip off and got sucked into the Listening Posts out there. I'm enjoying hunting down the various things to find, but they require locating a system that is set distances from three others - and it's becoming painfully obvious that the Galactic Map interface is just not up to the task.
Frankly, it's amazing that a ship's navigation computer in 3307 is not capable of solving the simultaneous equations in three dimensions that I programmed my Casio calculator to do in 2 dimensions back in 1994 (for FE2 as it happens, the old 655.36ly wormhole trick).
To make the GalMap more useful for things like this, I suggest (in no particular order):
Frankly, it's amazing that a ship's navigation computer in 3307 is not capable of solving the simultaneous equations in three dimensions that I programmed my Casio calculator to do in 2 dimensions back in 1994 (for FE2 as it happens, the old 655.36ly wormhole trick).
To make the GalMap more useful for things like this, I suggest (in no particular order):
- show the co-ordinates of a targeted system
- show the co-ordinates and distance from current player location to the cursor (even if not resting on a star)
- add an option for the drawing of lines joining two star systems. (More than one at a time, so we can for example draw a triangle joining the three)
- allow setting a refence star system from which distance can be calculated, rather than having to use the player's current location. One reference point would be good, three or more even better
- better still, allow the drawing of a sphere a certain size around the reference system(s) so we can see what systems might intersect it