GalMap nav/triangulation QoL improvements

I recently headed out Maia way after a tip off and got sucked into the Listening Posts out there. I'm enjoying hunting down the various things to find, but they require locating a system that is set distances from three others - and it's becoming painfully obvious that the Galactic Map interface is just not up to the task.

Frankly, it's amazing that a ship's navigation computer in 3307 is not capable of solving the simultaneous equations in three dimensions that I programmed my Casio calculator to do in 2 dimensions back in 1994 (for FE2 as it happens, the old 655.36ly wormhole trick).

To make the GalMap more useful for things like this, I suggest (in no particular order):
  • show the co-ordinates of a targeted system
  • show the co-ordinates and distance from current player location to the cursor (even if not resting on a star)
  • add an option for the drawing of lines joining two star systems. (More than one at a time, so we can for example draw a triangle joining the three)
  • allow setting a refence star system from which distance can be calculated, rather than having to use the player's current location. One reference point would be good, three or more even better
  • better still, allow the drawing of a sphere a certain size around the reference system(s) so we can see what systems might intersect it
 
There are some improvements to be done, I have also visited some listening posts and thought to would be fun to try to recreate some of the mentioned trips, but gave upo when I realised that GalMap did not offer very much help in that department...

Also I am sad that there is no option to have a plot option, to I want to visit all systems within a specific range of this system. Which is very similar to your sphere suggestion, as if we know all the systems in within the Sphere, we also know what systems we might want to visit...
 
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