Game Design legacy v modern

Please go ahead. I can even help you with a list of non-legacy games from my recently played list, tell me about their game design: Risk of Rain 2, Offworld Trading Company, Horizon Chase Turbo, Kero Blaster, Crowtel Renovations, Cities: Skylines, Cultist Simulator, Space Haven, Sleeping Dogs, Immortal Redneck, The Operational Art of War IV, Celeste, Baba is you.
 
Please go ahead. I can even help you with a list of non-legacy games from my recently played list, tell me about their game design: Risk of Rain 2, Offworld Trading Company, Horizon Chase Turbo, Kero Blaster, Crowtel Renovations, Cities: Skylines, Cultist Simulator, Space Haven, Sleeping Dogs, Immortal Redneck, The Operational Art of War IV, Celeste, Baba is you.
Ill write an essay on Comparative game design 8bit v current. Rather that a singular study.
 
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