I would love to pirate in a cobra or courier to not be that overpowered python/clipper/anaconda pirate that beats both traders and bounty hunters, the feeling of fighting(not stomping) traders and having to run from bounty hunters should be the main part of piracy.
Sadly, due to the current interdiction submit mechanics pirates are forced to mass lock their prey, which brings us to python/anaconda as the only viable ships come powerplay. This is extremely unhealthy IMO because it creates a huge gap between traders and pirates, that is no fun for the receiving end. Furthermore it forces pretty big insurance sums on the pennyless pirate profession.
Im asking FD to reconsider interdiction mechanics. Submitting already avoids damage, the massively reduced cooldown is very counter intuitive because it is not submissive at all if its a better way to escape, than to fight the interdiction.
Sadly, due to the current interdiction submit mechanics pirates are forced to mass lock their prey, which brings us to python/anaconda as the only viable ships come powerplay. This is extremely unhealthy IMO because it creates a huge gap between traders and pirates, that is no fun for the receiving end. Furthermore it forces pretty big insurance sums on the pennyless pirate profession.
Im asking FD to reconsider interdiction mechanics. Submitting already avoids damage, the massively reduced cooldown is very counter intuitive because it is not submissive at all if its a better way to escape, than to fight the interdiction.