Game Moments That Still Grab You

While I'm relatively new to the game, and only have a little over 100 hours under my belt, I am settling into it. Some of it has definitely become routine, especially when I travel in the bubble. Deliveries, information courier services, passenger missions, exploration outside the bubble's edges, it's fun, but somewhat predictable. That said, there are still moments where I can't help but LOVE the game, where the developers put that little extra touch in it to really give it personality.

For me, that moment is when you're sitting on the pad of an outpost, far enough out from the system star that it doesn't even appear much brighter than the others surrounding it. While you're on that pad, there are a literal hundred thousand worlds you can visit, missions to take on, places to discover that no other player has laid eyes on, and for that moment, while you sit there on the pad, the silence all around you, and with the orange landing lights flashing across the cockpit, you can feel the vastness of space, and the adventure of uncertainty. For me, that moment is magical.

There are others, but that's a start.

What moments grab you in this game?
 
Those kinds of small yet piercing moments are what string together my gaming experiences. I've had that exact vibe you've gotten.

I'm also always enamoured of the viscerality of the ship piloting experience, down to listening to the ship to see what it's doing. They just feel right.
 
I can't remember exactly but I'm somewhere between 200 and 300 hours in now. I still love approaching planetary bases. Getting it just right so I hit glide at around 100k out, the quiet with just the creak of the ship and the base growing larger in my windscreen (I know, but I'm not sure what else to call it) and then dropping out of glide and hearing a voice over comms, hailing me. Love it.

On a more dramatic note, making it to a station on reserve oxygen will never get old, but then it doesn't happen frequently.

I'm also always enamoured of the viscerality of the ship piloting experience, down to listening to the ship to see what it's doing. They just feel right.

Yes, also this.
 
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The simple act of docking at a Coriolis station.

I've done hundreds (possibly thousands) of landings and it still makes me smile every time.

My last docking of the evening I always put on 'The beautiful blue Danube', flick off flight assist and rotate in manually.
 
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Practically every thing when you play in VR. I am not kidding. I'm about to upgrade to a 1080ti(980ti currently) and I'm excited about being able to sharpen the graphics in VR.

Flying around in SLF while another player is running a mother ship and you are coordinating is very fun. If you can swing it go for VR at some point it is totally worth it for Elite.
 
I like the small touches, and attention to detail that they have put into the game.

Small touches, like the Traffic Controllers greeting you with the first three letters of your Commander's name - Foxtrot Alpha India (Heavy), in my case.

Details like the hydraulics for the Large pads sound like they are working a lot harder than those on the small pads. Additionally, I believe they used to rotate noticeably slower as well, though I think they stealth-patched that out.

Riôt
 
Among the most memorable for me, was in my very early v1.2 days starting out my CMDR career. When opening the galaxy map in those first few sessions, I didn't realize I could move/recenter the map. I thought that little sphere of dots was the entirety of visitable systems in Elite. And then I discovered moving the map, and after a few minutes of this... the sense of awe and scale was unbelievable. That was a huge part of what drove me to participate in Distant Worlds. I had to cross that impossibly huge "game map". And having done so twice, the most fantastic thing is that I've seen practically none of it.

And then back in those days, having a ship with only 14LY to 16LY range or so. Actually having to navigate around and find workable routes to reach places well inside the bubble. And remembering those routes like highways between places I frequented.

Just a few minutes ago, I sat beneath a spiraling dome of eggs, staring up into a holographic alien star map. Certainly something unforgettable.
 
The fire and brimstone show when a Capital Ship emerges from Hyperspace! [up]

I've seen this many, many times at this point, but it never gets old, and it never stops looking AWESOME! :D

The first time I saw one was early in my game and I was in a Dolphin - my only ship at the time. I had a passenger who asked me to take them to a CZ while, as they sometimes so. I'd never been to a CZ before, so I was already admiring the fireworks. Then my ship said "capital class signal detected" and something massive came warping in. Mind you, I didn't even know that capital ships existed in the game until that point, so it totally unexpected and very cool.
 
Landing on a scenic planet in a uninhabited system way out there and taking a good look around followed by powering down the ship before you log off for the day. Weird but that always seems cool to me.
 
For me to only real fun left is messing around with other players. Formation flying, srv racing, exploring, hunting for good screenshots.

Can only spend so long doing deliveries before the game turns into work.

FDEV needs to implement actual multiplayer gameplay and fill this big empty box with sand and let us play.
 
Buying my first ship after the sidey (Cobra III).

The first (and only) time I blew up a cmdr.

The first (of 2) times I got blown up by another cmdr.

The first undiscovered system that I scanned everything in.

Discovering a system in the cone nebula that somehow, everybody missed.

Buying my Anaconda after over a year in the game.

Bad: Realizing how terrible engineers was after upgrading my first ship (it's much better now-it was really bad at first)

Bad: Waiting over an hour for a safekeeping mission, then getting interdicted by an NPC and missing the rendezvous window and failing the mission (felt like uninstalling, but didn't and they've removed these missions since).

Still not Elite at anything, soon....
 
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When I pull of a nice slide around an asteroid or station or other installation and the vista of space and the shadows move just so.....

Often ends up in me forgetting that I'm FA-off and attempting a tricky manoeuvre and me bouncing off something quite hard! :D
 
The fire and brimstone show when a Capital Ship emerges from Hyperspace! [up]

I've seen this many, many times at this point, but it never gets old, and it never stops looking AWESOME! :D

I just pushed past 5000 hours in game and spent many hours in CZ's and yet to still see a Cap Ship jump in... or a Hyperdiction form a Thargoid...I am cursed I am sure of it.

But my moments;

1. Having my daughter (she is 3 1/2) on my knee as we go mining (she loves mining), exploring, or bounty hunting.
2. Hyper jumping, still love the effects today after 20K jumps.
3. That feeling when your interdicted by another player..... The dice begins rolling to see who shall win the day. (I have won some and lost some.....I still going to have my vengeance Rinzlor!!! :p )
4. High Speed flying through canyons on planets, nothing like pulling some high speed turns and missing the canyon walls by a hair.
5. Making new friends, love seeing green on my Galaxy map - Always get a buzz seeing people all around the galaxy map each day.
6. And truly loading up the game once I got all real life chores out the way. My Daughter, comes up and says to me.... "Mining time?" - She is a scifi fan just like me [heart]
 
There is one moment I vividly remember. Early on, I had just gotten my first type 6 and picked up a million credits worth of trade goods. I boosted out of the station, and my jump target was directly behind. So off I go, boosting along the length of the station; only it was one of those stations with the rotating flower-like petals, and I boosted smack into one. Bam, a million credits plus rebuy down the drain. And at this point in time of the game that was like 5 hours of work.

It's not what you're looking for but that's my most vivid memory in the game.
 
When you are maneuvering a large ship close to a planet surface, and you can hear it creaking and groaning under the effects of the planet's gravity!
 
The moment you finally dock after an extended exploration jaunt, you know your data is finally safe & the next half an hour selling data will be tedious, but profitable ;)
 
Nothing like seeing that capital ship break the barrier, I'd never heard of it before (didn't visit the forums back then) and I'd been in CZs every day for a long time, and just happened to be in the right one when she came through. There were 4 of us in a wing, we stopped long enough to admire it.
 
I like the small touches, and attention to detail that they have put into the game.

Small touches, like the Traffic Controllers greeting you with the first three letters of your Commander's name - Foxtrot Alpha India (Heavy), in my case.

Details like the hydraulics for the Large pads sound like they are working a lot harder than those on the small pads. Additionally, I believe they used to rotate noticeably slower as well, though I think they stealth-patched that out.

Riôt
I suggested that over a year ago when asked for suggestions. I thought it would be nice if the stations with whom you were allied or friendly would acknowledge you by name, even if just in text. It gives a personable feel to the station, makes you feel more at home.
 
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