Game unstable

Since the Fleetcarrier beta I started to notice some small issues with the live game, starting from random disconnects (purple python) to nav locks and wing beacons being disabled. Since today the game is unplayable. Currently we are trying the play in a wing of 4 in private group, we notice the following:

  • Supercruise disengage does not work, it drops you exactly at the distance where you disengage.
  • When exiting supercruise alot of the times a random purple python disconnect happens.
  • Part of the HUD is missing (enemy ship alignment and targeting).

Is anyone else experiencing similar issues?

so far we did some troubleshooting on the network connection, but nothing was found, we have 11 ms ping at a 250mbit connection. ISP has no current issues.
 
Just confirming the above, playability in a Wing is basicly 0 at the moment. People not seeing my current shield status in the upper wing icons. Nav locking on wing members and getting dropped at least 1ls from the wing target. When you re-engage Supercruise and are still nav-locked, you instantly get kicked out of Supercruise again. Even when turning the Nav lock off and manualy approaching the Wake signal will get you kicked out far far away. NPC targets that are Wanted for one Wing member are Clean for other Wing members. People randomly get kicked from the Wing.
 
Having the exact same issues described by both of you while trying to play in wing with a friend.

I thought it was either of us having connectivity issues but now I'm starting to wonder if it's not something else.

I've even got out of my way to manually do port forwarding for both of us just in case uPnP was acting up, but we keep getting disconnected, especially after jumping to supercruise or dropping from supercruise.
 
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