The search zone checkpoint race when you go to find something like a building.
Its ment to simulate the idea that the on-board computer is narrowing down the search location.
The issue is , that its not.
The outpost , building or what ever you are looking for will spawn on the last checkpoint. and will often spawn in front of you.
I personaly think that it would be better gameplay if it gives you a single POI and you have to find the area on your own.
Or keep the mechanic , but have the building spawn before the last checkpoint.
I hate to play armchair dev , but I dont like this gameplay mechanic at all... and I cant see its point.
Sorry , if this is too negative
Its ment to simulate the idea that the on-board computer is narrowing down the search location.
The issue is , that its not.
The outpost , building or what ever you are looking for will spawn on the last checkpoint. and will often spawn in front of you.
I personaly think that it would be better gameplay if it gives you a single POI and you have to find the area on your own.
Or keep the mechanic , but have the building spawn before the last checkpoint.
I hate to play armchair dev , but I dont like this gameplay mechanic at all... and I cant see its point.
Sorry , if this is too negative