'There's a gaping hole in our knowledge': the scientists studying why gamers invert their controls
www.theguardian.com
It is one of the most contentious aspects of video game playing – a debate where opposing sides literally cannot see each other’s perspective. When the Guardian ran an article asking why a large minority of game players invert the Y axis on their controls – meaning that they push their joypad’s thumb stick down to move upwards on the screen – the response was huge. Hundreds of comments vociferously arguing why axis inversion was the only way to navigate a game world, and hundreds more incredulously arguing the opposite.
Dr Jennifer Corbett, co-head of the Visual Perception and Attention Lab at Brunel University London, ... and colleague Dr Jaap Munneke have begun an exploratory study looking into the science behind controller inversion. With backgrounds in vision science and cognitive neuroscience, Corbett and Munneke have employed a variety of research methods, from neuro-imaging to computational modelling to psychophysics, in their previous work. Now, with the help of seven psychology students, they will be running remote behavioural and psychophysical experiments using volunteer gamers aged between 18 and 35.
The results of the study could have more important ramifications than helping inverters appreciate non-inverters and vice versa. “Understanding the factors that drive human visual perception is useful for almost all aspects of gaming and visual technologies,”
• Jennifer Corbett is looking for gamers between the ages of 18 and 35 to take part in the study, which will involve four online computerised visual perception tasks and a questionnaire about gaming habits. Anyone interested in participating can email everyonevpal1920 [at] gmail.com
EDIT - I changed the email address @ sign and removed the embedded link to it in order to protect it from bots as this forum routinely has a lot of bots monitoring it - Para

'There's a gaping hole in our knowledge': the scientists studying why gamers invert their controls
Our article asking why so many players invert their controls provoked a fierce debate that has now caught the attention of researchers into visual perception
It is one of the most contentious aspects of video game playing – a debate where opposing sides literally cannot see each other’s perspective. When the Guardian ran an article asking why a large minority of game players invert the Y axis on their controls – meaning that they push their joypad’s thumb stick down to move upwards on the screen – the response was huge. Hundreds of comments vociferously arguing why axis inversion was the only way to navigate a game world, and hundreds more incredulously arguing the opposite.
Dr Jennifer Corbett, co-head of the Visual Perception and Attention Lab at Brunel University London, ... and colleague Dr Jaap Munneke have begun an exploratory study looking into the science behind controller inversion. With backgrounds in vision science and cognitive neuroscience, Corbett and Munneke have employed a variety of research methods, from neuro-imaging to computational modelling to psychophysics, in their previous work. Now, with the help of seven psychology students, they will be running remote behavioural and psychophysical experiments using volunteer gamers aged between 18 and 35.
The results of the study could have more important ramifications than helping inverters appreciate non-inverters and vice versa. “Understanding the factors that drive human visual perception is useful for almost all aspects of gaming and visual technologies,”
• Jennifer Corbett is looking for gamers between the ages of 18 and 35 to take part in the study, which will involve four online computerised visual perception tasks and a questionnaire about gaming habits. Anyone interested in participating can email everyonevpal1920 [at] gmail.com
EDIT - I changed the email address @ sign and removed the embedded link to it in order to protect it from bots as this forum routinely has a lot of bots monitoring it - Para
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