I'm not participating in the beta though I have read various threads about it. I am concerned by the time/effort required to find stuff for the engineers but I'm not sure I've understood (out of the welter of disagreement) what the scale of the challenge is. I understand that in the beta the stuff required and its quantity is much simplified and reduced.
My question then is; does anyone have an idea as yet as to the actual diversity and quantity of stuff that will be required when 2.1 goes live? Has it been indicated somehow in the beta or did a Dev talk about it and I missed it?
If, for example, I want to upgrade my FSD on my Corvette - how much running around will I have to do to get the best possible FSD?
Thanks all
My question then is; does anyone have an idea as yet as to the actual diversity and quantity of stuff that will be required when 2.1 goes live? Has it been indicated somehow in the beta or did a Dev talk about it and I missed it?
If, for example, I want to upgrade my FSD on my Corvette - how much running around will I have to do to get the best possible FSD?
Thanks all