After a bit of messing around I got my GearVR working yesterday and I'm very impressed with the results.
I'm not going to make claims vs Rift or PSVR - I've never tried one - but for someone who wants to have a dabble in ED VR and see what the hype is about I'd say it's a solid choice. I ran a couple of missions last night and was able to navigate and trade while reading the text in the cockpit. The galaxy map is STUNNING although tricky to search if you don't know exactly where your keyboard is and there seems to be a bit of an issue with the mouse lining up with the stars when you try to select them.
Otherwise, it looks fantastic! Yes it's fuzzy compared to my monitor, but that's 4k and pin sharp so it's a tough comparison. The biggest win is the head tracking. The GearVR gives really good stable tracking with its extra sensors and being able to free look around at all times is clearly what the ED cockpits were designed for. The interface makes more sense with a proper 3D perspective and the cockpits look great
OK, I'm preaching to the choir in this forum!
I thought it might be handy to publish my specs and settings. I wasn't sure what I could expect from my setup when I first started and the initial results were very dissapointing because the lag was several seconds. When I was googling for inspiration there really weren't many data points out there* so perhaps people can use mine and aim off for their own setups.
Phone: Samsung Galaxy S7 (non edge)
Screen set to 2k
running VRidge
Wifi Set to HOTSPOT mode.
Mobile Data Disabled (Just in case).
Headset: Samsung Gear VR gen2 (the black one)
Creative wireless headphones connected to the PC (optional)
PC:
HOTAS - you'll need to map _everything_ My choice is the Warthog Joy/Throttle and Saitek Pro pedals but there are many options
Dino PC - i7 4790k @ 4.5Ghz
16Gb RAM
NVidea 980 (Asus Strix version, 10% factory overclock)
running: Riftcat for GearVR
https://support.riftcat.com/hc/en-us/articles/212489169-How-to-setup-VRidge-in-GearVR
Networking: Cabled Ethernet for Internet (direct to router)
Separate Wifi N card connected to the Wifi Hotspot on the phone.
I had to claim a steam key for Elite Dangerous from my Frontier account and re-download ED. The days of fitting Elite on two floppies are long gone - it's a 24Gb download now!
The procedure to launch is:
Start Riftcat on the PC
(My current settings, Resolution 2560x1440, Framrate 60FPS, Bitrate 30Mbps, Render Scale 149% (I was probably shooting for 150
) Video Encoder: Media Foundation (Win 10 NVIDEA GEforce) and Experimental HEVC ticked. Tracking source: Phone Sensors Only)
Tell it to search on the Wifi Connection for the phone.
Start VRidge on the Phone, stick it in the Gear VR, check the connection comes up. I tend to keep my thumb over the central face sensor to keep the phone display on as it seems more stable. YMMV.
Once the phone and PC are connected, Riftcat should give you three options. Click on SteamVR Games and SteamVR should start. When it's ready, choose Elite Dangerous from your steam library. If Steam VR is running, Steam should automatically give you the option to start ED in VR Mode. Start it
In ED you should be running automatically in HMD + Headphones mode. If not, select it from settings/graphics. While you're there you can play with the other graphics settings. I haven't finished tweaking yet but I'm getting good results in VR-High mode with no other changes apart from boosting gamma up a bit because I found everything quite dark. I might put it back.
Then it's headset on, headphones on - and up up and away
If anyone else is running a similar setup, I'd appreciate hearing what settings you're using and how happy you are with the results. As you can see, I'm running mainly "Stuff that was great last year" so I'm sure this could be a relatively accessible route to ED VR as long as you don't mind getting a Samsung phone.
Cheers,
Morat
* there was a potentially useful thread Here but it descended into a slagging match pretty quickly
I'm not going to make claims vs Rift or PSVR - I've never tried one - but for someone who wants to have a dabble in ED VR and see what the hype is about I'd say it's a solid choice. I ran a couple of missions last night and was able to navigate and trade while reading the text in the cockpit. The galaxy map is STUNNING although tricky to search if you don't know exactly where your keyboard is and there seems to be a bit of an issue with the mouse lining up with the stars when you try to select them.
Otherwise, it looks fantastic! Yes it's fuzzy compared to my monitor, but that's 4k and pin sharp so it's a tough comparison. The biggest win is the head tracking. The GearVR gives really good stable tracking with its extra sensors and being able to free look around at all times is clearly what the ED cockpits were designed for. The interface makes more sense with a proper 3D perspective and the cockpits look great
I thought it might be handy to publish my specs and settings. I wasn't sure what I could expect from my setup when I first started and the initial results were very dissapointing because the lag was several seconds. When I was googling for inspiration there really weren't many data points out there* so perhaps people can use mine and aim off for their own setups.
Phone: Samsung Galaxy S7 (non edge)
Screen set to 2k
running VRidge
Wifi Set to HOTSPOT mode.
Mobile Data Disabled (Just in case).
Headset: Samsung Gear VR gen2 (the black one)
Creative wireless headphones connected to the PC (optional)
PC:
HOTAS - you'll need to map _everything_ My choice is the Warthog Joy/Throttle and Saitek Pro pedals but there are many options
Dino PC - i7 4790k @ 4.5Ghz
16Gb RAM
NVidea 980 (Asus Strix version, 10% factory overclock)
running: Riftcat for GearVR
https://support.riftcat.com/hc/en-us/articles/212489169-How-to-setup-VRidge-in-GearVR
Networking: Cabled Ethernet for Internet (direct to router)
Separate Wifi N card connected to the Wifi Hotspot on the phone.
I had to claim a steam key for Elite Dangerous from my Frontier account and re-download ED. The days of fitting Elite on two floppies are long gone - it's a 24Gb download now!
The procedure to launch is:
Start Riftcat on the PC
(My current settings, Resolution 2560x1440, Framrate 60FPS, Bitrate 30Mbps, Render Scale 149% (I was probably shooting for 150
Tell it to search on the Wifi Connection for the phone.
Start VRidge on the Phone, stick it in the Gear VR, check the connection comes up. I tend to keep my thumb over the central face sensor to keep the phone display on as it seems more stable. YMMV.
Once the phone and PC are connected, Riftcat should give you three options. Click on SteamVR Games and SteamVR should start. When it's ready, choose Elite Dangerous from your steam library. If Steam VR is running, Steam should automatically give you the option to start ED in VR Mode. Start it
In ED you should be running automatically in HMD + Headphones mode. If not, select it from settings/graphics. While you're there you can play with the other graphics settings. I haven't finished tweaking yet but I'm getting good results in VR-High mode with no other changes apart from boosting gamma up a bit because I found everything quite dark. I might put it back.
Then it's headset on, headphones on - and up up and away
If anyone else is running a similar setup, I'd appreciate hearing what settings you're using and how happy you are with the results. As you can see, I'm running mainly "Stuff that was great last year" so I'm sure this could be a relatively accessible route to ED VR as long as you don't mind getting a Samsung phone.
Cheers,
Morat
* there was a potentially useful thread Here but it descended into a slagging match pretty quickly
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