I have a pretty uncluttered 5GHz wireless network in my apartment.
In other news, it took nearly two hours for the nausea to wear off. The strange thing is it didn't happen until I took the headset off. I was fine while wearing it.
There's quite an important balance to be made here. On the Riftcat settings screen you have two sliders, one for bandwidth and one for render scale. If you set the bandwidth too low you get a needlessly compressed video stream. If you set it too high, the stream "chokes" and you get lag. If you set the bandwidth really high you can take the headset off, change the gfx settings in Elite using the KB/M and put the headset back on before watching a replay of the process through your Gear VR
I did that a few times until I realised what the bandwidth slider was for.
Render Scale seems to be like SuperSampling. Higher is better for image quality until your GPU cries enough.
Obviously optimal settings depend on your setup, but I'd recommend using a dedicated wireless link to talk to your phone (set to hotspot mode) if at all possible. Use a wired internet connection (or a second wifi card) so that your phone/PC connection is fast and stable.
Seriously, the more bandwidth you can push to the phone, the better the image and the more it's worth increasing the Render Scaling.
With my setup I'm quite capable of reading all the default Orange text in the cockpit. It's a bit blurred and I do have to try to keep the text centred to read it more easily but it's fine. I just wish the default was to have all the text blue like the "Safe Disengage" message (and the like) which are clear as day.
Oh, one final piece of good news - black space is black as black. It's impressive!
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