I have the latest version of Geforce Experience and it works with all my games except for Elite Dangerous, well, sort of. It seems to not recognize my settings for Ecorrectly. It says the game is not optimized. My current settings are shown as follows:
Blur: - / Optimal: On
Environment quality: High / Optimal: Ultra
Supersampling: - / Optimal: x1.0
When I click the "Optimze" button, I get an error message: "Optimal settings could not be set".
But when I check the settings in the game itself, everything is already as described as optimal.
Any ideas?
I was having the same issue, this worked for me. Just launched Horizons 64 bit. Right from the main menu went to graphics, turned off v sync, pressed APPLY, then turned it one and pressed APPLY. Exited back to desk top. Refreshed game list in GE force exp and everything optimized.NVIDIA GeForce Experience supporting Elite Dangerous: Horizons
The current version of 'NVIDIA GeForce Experience' (2.8.1.21, Windows 10 x64) now recognises both 'Elite: Dangerous' and 'Elite Dangerous: Horizons', and provides optimal settings for them. However the catch is that you must first start ED:H and change some graphics settings (I removed and reapplied v-sync) before the NVIDIA application can retrieve and optimize the settings. Following this, both versions of the game could be optimized.
Note that I only see one entry for 'Elite: Dangerous', not seperate ones for the 64- and 32-bit versions (the latter still installed, and just updated for completeness). Since 'E: D' became optimizable after 'ED: H' was run, I presume that its the 64-bit version that is listed. However they may have common settings?
System:Windows 10 64-bit
NVIDIA GeForce Experience version 2.8.1.21
NVIDIA GeForce Game Ready Driver version 361.43 (2015-12-21)
NVIDIA GeForce GTX 770
Just found something that fixed this for me. For some reason the "<TextureQuality>1</TextureQuality>" setting was missing from my Custom.fxcfg. When I tried to optimize in the old version of GeForce experiance I got the error message others have mentioned. In the latest version it just remains unoptimised.
So I manually added in the line:
<TextureQuality></TextureQuality>
Then I clicked optimise.
Now the line reads:
<TextureQuality>1</TextureQuality>
And GeForce experience says the game is optimised.
Hope that helps and sorry for posting on an old thread.
The Custom.fxcfg file is located here:
%LOCALAPPDATA%\Frontier Developments\Elite Dangerous\Options\Graphics
Just found something that fixed this for me. For some reason the "<TextureQuality>1</TextureQuality>" setting was missing from my Custom.fxcfg. When I tried to optimize in the old version of GeForce experiance I got the error message others have mentioned. In the latest version it just remains unoptimised.
So I manually added in the line:
<TextureQuality></TextureQuality>
Then I clicked optimise.
Now the line reads:
<TextureQuality>1</TextureQuality>
And GeForce experience says the game is optimised.
Hope that helps and sorry for posting on an old thread.
The Custom.fxcfg file is located here:
%LOCALAPPDATA%\Frontier Developments\Elite Dangerous\Options\Graphics
ED has been added to the list of supported games for the NVidia GeForce experience so that it selects optimal settings. It decided to alter my setting for ambient occlusion, so I'll see if it makes a noticeable difference when I next log in![]()
For some reason the "<TextureQuality>1</TextureQuality>" setting was missing from my Custom.fxcfg. When I tried to optimize in the old version of GeForce experiance I got the error message others have mentioned. In the latest version it just remains unoptimised.
So I manually added in the line:
<TextureQuality></TextureQuality>
Then I clicked optimise.
Now the line reads:
<TextureQuality>1</TextureQuality>
And GeForce experience says the game is optimised. Hope that helps and sorry for posting on an old thread. The Custom.fxcfg file is located here:
%LOCALAPPDATA%\Frontier Developments\Elite Dangerous\Options\Graphics