Generation/capitol ships or 'mobile' outposts in constant motion

I don't know how feasible this is but my idea is to have giant ships with docking pads which are constantly moving, like generation ships far out in the void, supercruising between the stars, and in order to reach them you need some kind of location or beacon for navigation. Also since they're in constant motion, on Monday you could reach it from star A but by Tuesday you'd have to travel to star B in order to jump to it.
These types of vessels could be something to look out for and (if possible) a way of hitching a ride while afk (though slow) they could travel in circuits around parts of the galaxy.
 
A science vessel maybe? Doing Science and stuff in the black. Or maybe a terraforming ship.

Maybe even a main ship that goes from the bubble to Colonia to resupply food, resources and people from the station, via the fuel stops.
 
I was thinking this exact thing yesterday. A dockable megaship slowly making its way to Colonia. Each week (around thursday when all the other stuff happens), the ship would move to a system 1,000 or so Lys away. Players docked with the ship would move along with it.

This way, explorers would have a base with which to explore the area while travelling with other players. You could announce the megaship's current location on GalNet to let others catch up with it. Add a mission board for things like mining or sightseeing passengers to keep people busy.

It could be a huge social event.
 
yeah the more I think about it the better this idea sits with me

Imagine a huge ship going back and forth from the bubble to Colonia

It can do 1000Ly jumps, but only 1 or 2 a day.. (that way it would take 22 days / 11 days to get to Colonia and then the same back) - this would defiantly give the perception that the distance to Colonia is vast. And also make actually going to Colonia yourself still the fastest way there.

The ship should go via the fuel stop routers to Colonia

Maybe have a community goal to build the ship, then every so often a community goal to help the ship if it gets into difficulty on a journey (but obviously not to often)

The ship should not be standard faction owned though (fed, al and emp) , it could be pilot federation owned as a controlling faction, that way its neutral.

It would also need to be fairly well defended.

It's purpose

To resupply Colonia with parts, food, machinery, and rotate personnel to and from the bubble. But these should not really be things on the Commodities market, I'm taking parts that allows for repairs of Colonia and the ships that protect it. Pilots will have to supply the rest. It can also allow for ships to dock with it on the journey, but only for repairs and a lift to Colonia/Earth. The ship should not be spawn point if you die, those stations remain the last visited one in the bubble or Colonia.

when it comes back to the Bubble it should go to the station in either Fed, Alliance or Empire space that is closest to all factions space as possible (maybe rotating between factions) - when it arrives there should be a load of passenger missions to and from that station for people wanting to return to their homes in the bubble, and people wanting to go to Colonia for the sight seeing/work.

You could also have CGs where people need to constantly supply that base with goods for the Colonia ship to take - this could be on going even if the ship is on its travels.

Maybe a ship in the class of Fishers Rest.
http://elite-dangerous.wikia.com/wiki/Fisher%27s_Rest

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