gerstlauer infinity coaster

Im sure this has been suggested many times but it would be great to have the infinity coaster, it shouldn't be much work to implement either with even just the barghrest/typhoon track getting a manual 90° lift hill option and new trains (or even just upgrading the barghrest alone and then we could switch trains) if added it would probably be the most versatile rollercoaster in the game as it would have a launch option, customizable chain hill, and also preset vertical chain hill, the track also looks quite cool imo too and plenty of options for themed coasters as it would be quite versatile.

examples of infinity coasters: the smiler - alton towers, hangtime - knotts berry farm 1280px-Hangtime_2018.jpgnti_the_smiler_alton_towers_14.jpg



and also a side note continuous roll would be good for smooth coasters but i think i heard thats a game engine limitation.
 
I hope in addition to a flexible chainlift that can go up to 90 degrees (or even beyond, to 180 [woah] ), that they could figure out a way to give us the Barghest's holding brake functionality, but as a flexible segment, capable of going to -90 degrees.

Other nice features to have:

Being able to have a multi-launch through station mode (like Goldrush at Slagharen; similar to the in game SLV and Viper One)

Minimum train length of 2 cars per train and a max train length of 5 cars per train (although, according to the manufacturer's materials, they can go up to 8 cars per train. Currently, though, there are no coasters of this type that exist and have more than 5cpt)

Preferably the trains have lapbar restraints; as only the first coaster of this type had over-the-shoulder restraints. Although, if Frontier wanted, they could always do two variant types (like the Jixxer and Interceptor). One style with lapbars, and the other with OTSR.
 
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