Dance with danger, it's fun and makes you feel alive and gets the juices flowing!
@Johnny:
It's the ships that scan like Wasp0 guy says...and like suggested, it's best to go out behind them once they have past.
If you go out in front of their flight path they will be on to you very fast and their momentum will make it very hard for you to escape.
If they have to turn to follow you then that takes time and makes your life that much easier.
Just put all pips to engines which is very important.
They can be avoided this way even in an Asp Scout which does not have the greatest speeds.
Asp Exp or Cobra MKIII are the best smugglers though.
Both can get you out of trouble unless you fly out very close to an NPC.
Have fun with it because it is fun.
With regards the second scan that starts without warning when you leave a station without it saying the scan has started?
Some of us think it's a scan continued from when you get into the station the first time like the NPC involved remembers who you are and waits until you reappear outside the station.
I've been scanned in stations as well after dodging the law, even in a hanger so I think the NPC's maintain their focus.
Might be something to consider if you're planning to load up with dodgy goods or missions.