Newcomer / Intro Getting started: I'm in over my head.

So I just picked up the game a couple of hours ago, and really like what I've seen so far. As of right now, I've only completed one mission. There's still so much I don't understand. There's still so much I need to learn before I can start getting my feet wet, it seems. If you were to give any bits of advice too a 100% newbie that knows next to nothing about the game outside of knowing how to fly from place-to-place, what would you tell them? Any protips are welcomed and appreciated.
 
Best advice I can give you: for any problem you encounter, google
site:forums.frontier.co.uk term term term
the forum search engine is mediocre at best. And there are lots of threads explaining more or less every issue. There are lots of good youtube walkthroughs demonstrating the basics, too.

Good luck!! There's a learning curve; once you've been playing a couple days it'll be second nature to you.
 
So I just picked up the game a couple of hours ago, and really like what I've seen so far. As of right now, I've only completed one mission. There's still so much I don't understand. There's still so much I need to learn before I can start getting my feet wet, it seems. If you were to give any bits of advice too a 100% newbie that knows next to nothing about the game outside of knowing how to fly from place-to-place, what would you tell them? Any protips are welcomed and appreciated.
1. Unbind your "jettison all cargo" hotkey.
2. Get out of LHS 3447 as soon as possible. Head over to Kremainn for some good bounty hunting in the resource extraction sites near Wohler Terminal.
3. Get out of the Sidewinder and into an Eagle or Viper as soon as you are able.
4. Upgrade your frameshift drive and power distributor as soon as you are able. A good frameshift drive will increase your quality of life, and a good power distributor will make all of your other modules more effective.
 
There are a ton of guide in the newcomers forum that cover everything. My advice is to play in solo to get the feel for the game and don't race to get the best ship out there, that isn't the end game. Plenty of us have ships that we swap out depending if we are hauling cargo, bounty hunting, etc. A cobra Mk III will never let you down and really teach you how to play the game. Just go out into the galaxy and do what you want. Welcome to the galaxy and do what makes you happy. Also twitch helps out a bunch on the mechanics of combat, power and shield balancing.
 
So I just picked up the game a couple of hours ago, and really like what I've seen so far. As of right now, I've only completed one mission. There's still so much I don't understand. There's still so much I need to learn before I can start getting my feet wet, it seems. If you were to give any bits of advice too a 100% newbie that knows next to nothing about the game outside of knowing how to fly from place-to-place, what would you tell them? Any protips are welcomed and appreciated.

Probably the best thing for you to do is get out of the starting systems and explore a little. That will get you a little bit of spending money. From there i would suggest either continue exploring or go bounty hunting. IT would be best to have a friend or maybe make one that has played for a bit and can take you bounty hunting so you could get a better profit.
 
Either put ur afterburner key in such a location that u cannot hit it by mistake while entering or leaving a station :)

Or allways fly near stations with ur gear down to disable afterburner.

Gl! xD
 
Either put ur afterburner key in such a location that u cannot hit it by mistake while entering or leaving a station :) Or allways fly near stations with ur gear down to disable afterburner.

It's better to just learn to fly :) Sometimes having the afterburner is really handy.
 
Play the training missions.
Play the training missions.
play the training missions.

Do this untill...

a. Youre comfortable flying.
b. You have your controls set up how you want them.
c. You can dock without crashing, you can fly thru asteroid belts without crashing, you can manage and balance your power grid, you can blow other ships up.

Dont rush to trade up your sidewinder. Fly this and lose it a few times. Get creds in the bank. Keep flying your sidewinder and losing it.

You will find that you probably tweak your controls and your flystyle to suit.

Do not rush into trading up. The sidewinder is a perfectly capable ship to train and lose multiple times.

Google is your friend.

Fly Safe

:D
 
NEVER fly without the money to cover your rebuy cost. ( Right hand panel). If something happens to your shiny new ship you can get it back. If you risk flying without insurance, you risk starting again in a sidewinder.
Fly safe, Commander.
 
All of the above and always know what your rebuy cost is for when you get a bigger ship so make sure you have the funds plus cargo money.

Flying uninsured is very depressing when players rush into a new ship they cant afford yet and crash it and go back to a sidewinder
 
All of the above and always know what your rebuy cost is for when you get a bigger ship so make sure you have the funds plus cargo money.

Flying uninsured is very depressing when players rush into a new ship they cant afford yet and crash it and go back to a sidewinder
I thought you can go sufficiently into debt to afford the insurance fees on smaller craft?
 
I too would suggest staying in the Sidewinder for maybe a little longer than you might expect; don't bother with cargo space or trade missions in the early days, they're just not worth it until you can get into a Hauler or Cobra. Instead, tool up your Sidewinder as suggested, kit it out with a Kill Warrant Scanner, find a nice resource extraction site and milk pirates for cash (ie. bounty hunt). It's a good way to make money AND it's good combat training. Careful what you take on, based on your weapons and skill level. You will learn what you can take on but eventually you should be comfortable taking on stuff up to a cobra or viper in size... and that could then be a good 30k per kill. Before you know it, you'll be ready to trade up to a Cobra where you can really open up your options.

Don't rush it, and don't be afraid to spend money on upgrades - you get a large percentage of the money spent BACK when you trade it in, so it's not money wasted.

Plus all of what's said above :)
 
Try a short exploring trip it's low risk and pays well, more importantly it'll familiarize you with local systems do take the time to dock at the major stations noting down ship and equipment stocks for future upgrading and remember it's not a race I've been playing since Beta and I've only accumulated several ships and few mil cash and I haven't been bored once :) so take your time and enjoy playing.
 
So I just picked up the game a couple of hours ago, and really like what I've seen so far. As of right now, I've only completed one mission. There's still so much I don't understand. There's still so much I need to learn before I can start getting my feet wet, it seems. If you were to give any bits of advice too a 100% newbie that knows next to nothing about the game outside of knowing how to fly from place-to-place, what would you tell them? Any protips are welcomed and appreciated.


Axium, Really there is little advice we can give you - you are already on the right track and you will develop your play as you go. Ive been playing 5 months and I am still learning better ways to do things and play the game, better loadouts better power and weight distribution and so on

What to remember more than anything though is the game is very unforgiving - an error will hurt and hurt for a long time so play with care until you understand the risks
 
If you want a low risk start I'd try exploring, there's lots of breathtaking stuff to see. I started with a smallish trip and quickly upgraded my sidey to an adder, then out again on a bigger trip where I earned enough for a cobra, finally I took on a two week 8k light year trip, saw some amazing stuff and earned over £8m credits. I was then bored with the exploring as it started to feel a bit routine so I'm now bounty hunting in a vulture - great fun. Oh, and being a veteran of older elite games I think I'm more risk adverse because there used to be permadeath, so I've managed so far to never die which is a fun challenge.
 
Try a short exploring trip it's low risk and pays well

If you're not sound on your landings, exploring can be frustrating!! If you blow up before you turn in your scans, you lose them. So make sure when you're inbound with maps, that you're really careful to run from fights, and land carefully.
 
If you want a low risk start I'd try exploring, there's lots of breathtaking stuff to see. I started with a smallish trip and quickly upgraded my sidey to an adder, then out again on a bigger trip where I earned enough for a cobra, finally I took on a two week 8k light year trip, saw some amazing stuff and earned over £8m credits. I was then bored with the exploring as it started to feel a bit routine so I'm now bounty hunting in a vulture - great fun. Oh, and being a veteran of older elite games I think I'm more risk adverse because there used to be permadeath, so I've managed so far to never die which is a fun challenge.

How do you make money from exploring?
 
Don't worry if you see unlogical events or meet many programming bugs out there ...

it's still in the works although they call it released version. Don't join any community

goals until you can get into a vulture... or at least stay in solo mode if you are not

confident in your dogfighting skills.


Get into trustworthy wings as much as possible.

How do you make money from exploring?

Currently it's not very fun... scan repeat scan repeat scan ... it's repeatitive.

Basically all the planets or star type pays differently. I will leave it to you to find

out for yourself since they show you the break down of the Cr you make for

each scans now.


Detail Surface Scanner will give you extra credit if you have the module on board.

But it's costly for starters so ... you will have to make some Cr before you can fit one.


I would suggest bounty hunting at Resource Extraction Site ... usually found on planetary

rings ... that's all at the moment for credit. But ship destruction will

also means you lose all the bounty you made.


TIPS:

You don't need to be the ship that does the final kill to get the bounty. You can infact

shoot the ship 1 time and wait for the security to take it down. This is currently my complain

that such a mechanic shouldn't be it game because it's ... sorry to rant.
 
Last edited:
A lot depends on what you want out of the game. Do you want to shoot at things, trade, pirate, explore, mine?

The first thing to do is get some money in the bank. Don't chase it endlessly for that way lies madness but a bit of cash will help in a lot of ways.

What held me back at first was the UI commands on the keyboard. I've never been a gamer as such so the up and the down and the left and right and the select functions were completely alien to me. A friend of mine who was far more experienced had to explain it to me in words that a Beano reader might understand.

Do whatever will put money in the bank to begin with. Be a messenger courier, perhaps. I started a Trevithick Dock and I found that I could buy meat from Dalton Gateway, ship it the platform closet to the system star, sell it, pick up indite and ship it to one of the next systems over, trying to remember the name, not Kremmain though. Anyway I found two outposts buying indite at well over the Galaxy market rate and that's how I got my early money

Some people boo and hiss a rares trading, never understood the mentality myself, what with this being a game and everything and I found it gave me an early leg up. You don't have to keep doing it but once you have a better ship, be it an 'A' graded Sidewinder or a different ship altogether and some credits in the bank the game starts to open up. There are other ways of course but rares gave me the early boost I needed. But research it a bit first if that's what you want to do. You need to take rares at least 100ly before you you see any big profit from it, 160ly is apparently optimal.

or do something else. It's your call.
 
Back
Top Bottom