Geyser and Fumarole help for new explorer

Hi Commanders, I am new to exploration and am taking my first trip into the black. I have found several planets and moons with active volcanism already however I haven't found any Geysers or Fumaroles. I understand that once in OC you look for POI and smoke, however I don't understand where to start looking and none of the guides have been very specific on this point.

My understanding is as follows:
1) find planets with volcanism on your system map.
2) ????
3) once in glide look for POI on your map (zoomed all the way out), and visually scan for signs of the feature you are looking for
4) land at the sight

If anyone could help me fill in this blank that would be wonderful! Thanks, and Fly safe o7
 
Hi Commanders, I am new to exploration and am taking my first trip into the black. I have found several planets and moons with active volcanism already however I haven't found any Geysers or Fumaroles. I understand that once in OC you look for POI and smoke, however I don't understand where to start looking and none of the guides have been very specific on this point.

My understanding is as follows:
1) find planets with volcanism on your system map.
2) ????
3) once in glide look for POI on your map (zoomed all the way out), and visually scan for signs of the feature you are looking for
4) land at the sight
If anyone could help me fill in this blank that would be wonderful! Thanks, and Fly safe o7

1) Small bodies around 300-400km radius, with "major" vulcanism, this is detailed in the player journal but not the system map, you may need an application like EDDiscovery to easily access that information.
2) Be lucky!
3) Can't see POI in OC so don't bother, use OC to pick out nice looking features like canyons and etc. Not just glide, you need to be the right height in glide, most smallish bodies you won't start seeing POI's until your glide height drops below around 20km, larger bodies start higher, sometimes up to glide entry height. Watch the height indicator as you glide down towards your target at an angle of around 15-20%, you will see it make a funny twitch, what we call the "tick" after that is when you can see POI's, not before. Angle up to around 7-8% to glide as long as possible, takes a bit of practice to get it right. Set your sensors to linear in the control panel and, this gives you slightly more range than logarithmic. Visual sighting are hard because the visual clues don't appear until you get within instance range, and you can often see them on sensors before that.
4) Land, take screenshot of coordinates, collect mats from the site, report it to the website so that other people in the are can take advantage of your find.

5) Tiny POI's indicate vulcanism, on rock/metallic worlds huge POI's that fill the entire screen sometimes mark sites of biological life, if you fly around enough they will start shrinking to small dots, land at the dot, look for life, failing that there will always be an outcrop where you can collect some mats.
 
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Well, actually my one and only fi.d was just visual... Even knowing that the geyser was there I could not see it as Poi.

My first also was a visual sighting only, one thing I forgot to mention, POI's don't show up under around 1.7-1.8km high, so if you were just a little low you won't see POI. So if you were cruising along a canyon chances are you will never see the POI, just a visual sighting.
 
you need to have scaling in linear:
also: the blue dots for those are REALLY small- so they look more like a little dot, like the pain of a needle-everything that is bigger and that grows bigger is not a geyser.
 
I herd somewhere that re-logging was a good way to weed out anything that wasn't a geyser, because geysers are permanent
 
I experimented with my geyser.
Poi was visible as a tiny dot between 1.5 and 7 km. The plumes themselves were visible from 14 km!

That is why I saw them... Plus, i was flying low inside a canyon, so was probably too low for instruments...
 
I experimented with my geyser.
Poi was visible as a tiny dot between 1.5 and 7 km. The plumes themselves were visible from 14 km!

That is why I saw them... Plus, i was flying low inside a canyon, so was probably too low for instruments...

Yes up to 14kms quite normal once you have arrived and been in the same instance for a while. But if you test by logging out while landed there it takes a couple of minutes after logging in before they begin smoking properly, so at first arrival the smoke plumes won't be large enough to spot from a distance, this is why they are usually spotted by POI first.
 
Well, that may have changed recently, then. I re-logged there yesterday after some hour, and bang: my ship was being showered all over...
 
Well, that may have changed recently, then. I re-logged there yesterday after some hour, and bang: my ship was being showered all over...

Don't know what sort of connection of system you have, but if I log into the middle of a field I always see the features first for a good few seconds before they start smoking, but my connection isn't particularly fast so a faster connection may mean that all this stuff loads a lot quicker, would make sense.
 
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