ghost car in rollercoaster design mode.

don't know if this has been mentioned before or not, but I think this feature could prove useful when placing objects around coasters.

it would be controlled by a single button and could be toggled on and off to the players desire.

how it would work, is that when toggled on, it will place a ghost car on the track, which the player can then drag to the appropriate location with the mouse, and can then be used to create the perfect clearance for the surrounding scenery, buildings, plants & trees etc.

like I said, don't know if it's been mentioned, or is even already in the pipeline, so apologies if it's already been mentioned.

just a thought that came to me while padding out a coaster with scenery.
 
Last edited:
Or you select the track pieces( there must be minimum 20 meter or so) and then create a loop for that section! Like a record it starts again when it comes to the end. But to start correctly the game must analyze the track before to simulate the starting part correctly.

And if you create a loop anywhere else and the game analyze that the coaster can't reach to that loop part, because the car isn't getting enough speed the game gives a message or don't start that looping section!

Can u understand what I mean?
 
Back
Top Bottom