Giant asian temple

Hey guys, I created a mega temple that is surrounded by habitats.
However, I believe that because of its size, the game is having trouble with the dynamic patching of the navmesh as my game stutters for a few seconds after each terrain modifications. It's more of an annoyance than game breaking as no stuttering occurs if I work with the game paused. Stutter will happen for a few seconds after I unpause though. Anyone else has this issue? Is it something known by the devs?

Anyways, here is my work;

Outside;

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First floor of the temple;

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Ground floor of the temple;

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Hope y'all like it.
 
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