I've recently been playing EverSpace and one aspect of this game which i seem to really enjoy is encountering Giant dead structures floating in empty space which i get to explore seeking salvage.
These structures can be anything from giant dead star ship Hulls to massive hollowed out asteroids. Now in Elite Dangerous we already have Mega ships and Mega Structures, the latter of which have tunnels and nooks for ships to fly through. But what im suggesting is something else.
ED has the ship launched fighter mechanic, but i like idea of a salvage drone launched and controlled by the player who then uses it to fly into the derelicts seeking materials and salvage. The play has to leave their mother ship outside (Although depending on the derelict, smaller ED ships can mostly fit inside) and fly into the maze of tunnels, solving little puzzles to open doors to storage areas and docking bays. The players ship outside is however vulnerable to attack, so the player can switch back if needed but this means that the salvage drone is left where it is with any treasure it has collected. A pirate player could chase off the original owner and then hack the drone for themselves and steal the found salvage.
The player performing the salvage could take measures to mask themselves during the salavage attempt by dropping shields and lowering their core temp or engineering a cold ship to help generally mask the vessel during the EVA.
The Elite Dangerous galaxy often strikes me as being too clean, we do have debri fields but they are usually homogeneous ship debri parts scatter around an area. I'd like to see Dead Mega Ships, Dead Space stations, Dead Mega structures scattered about all with the ability to explore within using a crafty salvage drone.
Some of these dead hulks can be more accessable to larger ships in ED, not so much for the salvage aspect but for them being frames to fly within and around during PvP or PvE combat. The pilot using the enviroment to his advantage in a fight.
Maybe Once you guys open up the permit locked areas in ED, (one assumes them to be Alien spheres of influence) we could encounter ancient dead spaceship hulks from a long ago extraterrestrial interstellar war, floating forgotten and ruined for aeons... a gold rush for Human tech brokers and historians.
These structures can be anything from giant dead star ship Hulls to massive hollowed out asteroids. Now in Elite Dangerous we already have Mega ships and Mega Structures, the latter of which have tunnels and nooks for ships to fly through. But what im suggesting is something else.
ED has the ship launched fighter mechanic, but i like idea of a salvage drone launched and controlled by the player who then uses it to fly into the derelicts seeking materials and salvage. The play has to leave their mother ship outside (Although depending on the derelict, smaller ED ships can mostly fit inside) and fly into the maze of tunnels, solving little puzzles to open doors to storage areas and docking bays. The players ship outside is however vulnerable to attack, so the player can switch back if needed but this means that the salvage drone is left where it is with any treasure it has collected. A pirate player could chase off the original owner and then hack the drone for themselves and steal the found salvage.
The player performing the salvage could take measures to mask themselves during the salavage attempt by dropping shields and lowering their core temp or engineering a cold ship to help generally mask the vessel during the EVA.
The Elite Dangerous galaxy often strikes me as being too clean, we do have debri fields but they are usually homogeneous ship debri parts scatter around an area. I'd like to see Dead Mega Ships, Dead Space stations, Dead Mega structures scattered about all with the ability to explore within using a crafty salvage drone.
Some of these dead hulks can be more accessable to larger ships in ED, not so much for the salvage aspect but for them being frames to fly within and around during PvP or PvE combat. The pilot using the enviroment to his advantage in a fight.
Maybe Once you guys open up the permit locked areas in ED, (one assumes them to be Alien spheres of influence) we could encounter ancient dead spaceship hulks from a long ago extraterrestrial interstellar war, floating forgotten and ruined for aeons... a gold rush for Human tech brokers and historians.

