Gimballed laser crosshairs mean nothing

I spent 2 days in my python with x5 fixed lasers, it all worked fine but I figured I would give the gimballed ones a go to see if the semi-auto aim would make up for their 20% dmg loss compared to the fixed ones. Something immediately bugged me though; I could never get the lasers on the top of my ship to target the enemy when the ones on the bottom were on target, it was always either the top or bottom gimballs on target even though I knew full well both can shoot forward simultaneously.

After a bit of testing I came to the conclusion that the targeting dots really don't mean much at all. Here I am with half my laser sights a mile off the target swirling around aimlessly, but if I fire, the lasers all land on my target.

gimballed.jpg
 
What class of laser are you using there?

On my asp the class 1 beam's pointers wave all over the show, and the shots follow them so I can't hit toffee, even with grade A sensors, unless I get quite close.

However the class 2 pointers tend to lock onto the target and the laser beams definitely strike the target as a result.

I notice that one of the pointers in that shot is on target. Is it possible the different classes have different behavior by design?
 
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Whilst you would expect to find a point where all the gimbals line up at a single point one set of weapons will often be obscured by your ship depending on where you target is in relation to them.

In an Anaconda you can be locked on to a target you can hardly see when it is below the nose but the same weapons cannot lock onto a target to high above the nose. This is expected.

If you want to maintain a high hit rate (to counter the lower dmg per shot) without wasting ammo or WEP energy or even heat build up you can set primary and secondary fire on different groups and choose which is best at the time but you often won't get all weapons hitting the same target (depending on ship weapon mount positions).
 
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But thats rather my point, the 5 targeting dots for my lasers show that the top 3 cannot hit the target because it is too low down, but all 5 lasers are hitting the target as seen in both the 3D space view and the target mini computer on the bottom left (5 small blue dots).

The two locked on ones are class 2, the 3 missing are class 3, however this isnt related as it happens the other way round too.
 
That's weird.
I'd check it out a couple more times and see if you can get a vid. Upload it and link to it in the ticket you're in the middle of raising.
Just got a Python myself and if I see the problem I'll ticket it too.
 
Same thing with my python. No other ship though thw gimballed pulse lasers reticle is way off, but the lasers still aim normally, So I'm hitting my targets but the reticles are no where near my target. The multicanons reticle is operating normally
 
I suffered with this on my Python too, gimballed sights wiggling all over the place - anywhere but on the target it seemed. Switched to fixed all round, took some practice but happier with that set-up.
 
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