Now you'd have to wait for them to come out of the starter systems....Good point, if I was a bored billionaire, I'd take my VOs, and randomly drop them outside a busy beginner system's station, like LHS-whatever.
I'd drop them constantly like bunny poop.
In each ship I'd like hand crafted wood interiors, an expensive guitar I can't afford in real life, a Matchless amp, a small sea-of-green onionhead closet, a full bar, and a murder of prostitutes.
A wise man once said: "if you have finished grinding for all the stuff you like in Elite, you can finally start playing the game..."
That wise man was me, by the way![]()
These two posts are exactly where I stand as well.So, your enjoyment of the game comes only from spending credits? Interesting.
I'm sat on a lot of credits, and have every ship that I want in game (not to say I won't get more depending upon my mood). I've never enjoyed the game so much. As far as I am aware, this isn't a shopping game - it's for flying spaceships. That works for me.![]()
My actual explorer is the Phantom, my Conda is my search&rescue vessel. The phantom has a just a few too few internals to pack all that I would want to bring along.Have you tried a T7? I moved away from an Anaconda in favor of a T7, and haven't looked back.
Good point, if I was a bored billionaire, I'd take my VOs, and randomly drop them outside a busy beginner system's station, like LHS-whatever.
I'd drop them constantly like bunny poop.
This may not be the direction of the game, but just a fun idea.
Taking auto launch/dock/ SAssist further, a crew can be hired to complete a mission on it's own, say delivering goods, etc, with it's own multi crew on board on ships that allows, etc. Everything is automated. You be remote controlling what their actions are in the case of being interdicted - submit / hand over goods, deploy fighter, etc.
You may be remote controlling their actions (expansion of multi crew options), either on a same or separate mission - if on the same mission, the fully automated crew might be flying a T9 carrying full load of goods with you on a fully combat ship watching their back.
Further idea (if raw processing power allows) :- instead of only one fully automated ship, how about up to 4 or more (if you can manage all of them at once)...
You don't have to fly with them, say you may be managing them* remotely either idle or while doing a far exploration.
You now owns a fleet of automated ships, doing multi automated missions at once (with risks involved) and you may then get even more credits to buy a space port![]()
Oh yeah, especially if they keep leeching money while sipping martinis at the bar when not in service.I’m still waiting for npc crew they should be a good money sink.
You're right. It's out of scope. Just flowing with what-if imagination towards purchasing a star port, which involves management.Aren't you basically describing X4?
Management game vs ship flying game?
LMA Manager vs Fifa (urgh)?
I enjoy reading players ideas for how Elite could evolve or improve, but you're describing a totally different game