The salvage missions have always been one of my favorite mission types in Elite Dangerous. With some of the 3.0 changes, it's become even more attractive given the increased values of various salvage types, not to mention the Guardian stuff you can find out there.
But what makes a good salvage ship? Despite enjoying the salvager gameplay, I struggle with that question.
There's something to be said for a ship with a good boost, so you can get the hell out of Dodge once you scoop up the goods. Or a cold running ship that go unnoticed for longer, pop a heatsink and high wake. Then again, maybe it's better to tank up a large ship and drop into the USS with a bunch of limpets buzzing around.
What are your thoughts?
But what makes a good salvage ship? Despite enjoying the salvager gameplay, I struggle with that question.
There's something to be said for a ship with a good boost, so you can get the hell out of Dodge once you scoop up the goods. Or a cold running ship that go unnoticed for longer, pop a heatsink and high wake. Then again, maybe it's better to tank up a large ship and drop into the USS with a bunch of limpets buzzing around.
What are your thoughts?