I think there's a lot of Rift and Vive enthusiasts within these pages, but personally, I was disappointed at the resolution when I tried a friend's DK2 kit. As such I've experimented with nVidia's game stream and moonlight for android for use with a Homido HMD. The results were promising but the tracking was lacking the precision you got with the DK2.
Fast forward 12 months and we'll soon be in the era of Google's big VR push with Android Nougat and it's 'Day Dream' specification check list - this includes high res low persistence displays, powerful processors and, most importantly in my vision, improved sensors for accurate head tracking:
Read about the Day Dream concept here
This will also be supplemented with Google's own version of a HMD and remote control.
Even with 1440p displays, this might be the fastest way for the Elite Dangerous community can experience higher fidelity VR, above what the Vive and Rift are currently offering players.
I'm seriously considering experimenting with this set-up once it's released, hopefully with a 4K phone display @ 60Mhz...
Has anyone given any consideration to this so far, I couldn't find any thread about day dream when searching the forums...
Fast forward 12 months and we'll soon be in the era of Google's big VR push with Android Nougat and it's 'Day Dream' specification check list - this includes high res low persistence displays, powerful processors and, most importantly in my vision, improved sensors for accurate head tracking:
Read about the Day Dream concept here
This will also be supplemented with Google's own version of a HMD and remote control.
Even with 1440p displays, this might be the fastest way for the Elite Dangerous community can experience higher fidelity VR, above what the Vive and Rift are currently offering players.
I'm seriously considering experimenting with this set-up once it's released, hopefully with a 4K phone display @ 60Mhz...
Has anyone given any consideration to this so far, I couldn't find any thread about day dream when searching the forums...
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